KOREASCHOLAR

Development of hanbok design using deconstruction fashion features - Focused on the creation of 3D digital fashion design works - 해체주의 패션의 표현 특성을 응용한 한복 디자인 개발 - 3D 디지털 패션 디자인 작품 제작을 중심으로 -

Minjae Han, Eun Kyoung Yang
  • 언어KOR
  • URLhttp://db.koreascholar.com/Article/Detail/405525
복식문화연구 (服飾文化硏究)
29권 1호 (2021.02)
pp.65-86
복식문화학회 (The Costume Culture Association)
초록

This study aims to develop a hanbok design method in response to recent changes in consumption trends that emphasize new aesthetic and cultural values, which contrast with the existing cultural order and repetitive normative styles in fashion designing. With this in mind, our study explores the main features of deconstruction fashion design as a theoretical guide for developing a methodology for deconstruction hanbok design, on the basis of which new, experimental and creative hanbok design works can be produced. To do this, we first investigate current trends in hanbok design and changing concepts of Korean fashion design through literature review of previous studies. Secondly, we explore deconstructionism and analyze its features to lay down the foundation for a post-modern approach in hanbok design. As the result of analysis, the main features of deconstruction fashion design are summarized as the following: 1) non-finishing, 2) decomposing and recomposing, 3) recycling, 4) transparent, 5) grunge, 6) flattening, and 7) exaggeration. Based on the identified core features of deconstruction fashion design, we develop a creative method of hanbok design in the context of modern Korean fashion design. Finally, we show five design outputs via a 3D digital fashion design process using the CLO3D software program.

목차
Abstract
I. Introduction
Ⅱ. Background
    1. The modern meanings of hanbok
    2. Deconstruction fashion
III. Characteristics of Modern Deconstruction Fashion Design
    1. Not-finishing
    2. Decomposing and recomposing
    3. Recycling
    4. Transparent
    5. Grunge
    6. Flattening
    7. Exaggeration
Ⅳ. Planning and Making of Works
    1. Design plans
    2. Development methods (using 3D digital fashion design software)
    3. Descriptions of design works
Ⅴ. Discussion
VI. Conclusion
References
저자
  • Eun Kyoung Yang(Dept. of Clothing & Textiles, Hanyang University) | 양은경 Corresponding author
  • Minjae Han(Major in Human-Tech Convergence, Dept. of Clothing & Textiles, Hanyang University) | 한민재