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MMOPRG에 나타난 디지털 디아스포라 연구 KCI 등재

Study on Digital Diaspora in MMORPG

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

The purpose of this paper is to analyze Digital Diaspora phenomenon in Massive Multiplayer Online Role Playing Game. MMORPG is the online virtual world that users perform diverse nationalities and identities simultaneously. EVE Online (CCP Games, 2003) differs from the other MMORPGs since it has only one server which allows players to form continuous virtual communities in EVE Universe. Using Arjun Appadurai’s global imagination as the methodology, this paper questions about the identities of players as organically linked, transnational, and deterritorial. There are two notions of diaspora: Classic Diaspora and Post Human Diaspora. This paper argues that the Digital Diaspora of MMORPG shows the aspects of Post Human Diaspora. Therefore, MMORPG not only reflects the social realities but also suggests alternative realities. With Diasporic characteristics of the virtual space, players of EVE become transnational citizen who have hybrid identity that can embrace diversities.

목차
ABSTRACT
 1. 서론
 2. MMORPG의 디지털 디아스포라 양상
  2.1 유기적인 정체성의 수행과 디지털 이주
  2.2 가상공동체의 형성과 특징
 3. 디지털 디아스포라의 변별 자질
  3.1 재미 노동으로 인한 자발적 이주
  3.2 글로벌 상상계의 역류와 초국가적 연대의 가능성
 4. 결론
 감사의 글
 참고문헌
저자
  • 한혜원(Division of Digital Media in The Graduate School, Ewha Womans University) Correspondence to
  • 고지애(Division of Digital Media in The Graduate School, Ewha Womans University) | Halla Jeeae Ko