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모바일 네트워크 게임의 실시간 동기화에 관한 연구 KCI 등재

Study about Runtime Synchronization of Mobile Network Game

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

This paper introduces the implementation of runtime synchronization method when mobile network is broken during the game play. In case of network failure, the game is restored using the saved play record. Before the network failure, the previous game play is recorded in the server. The runtime synchronization is performed using the recorded game play in 2-times, 4-times, 8-times and 12-times according to the paused time and the game is played continuously. Using the proposed method, the user can play the mobile game uninterrupted. The project mobile game is implemented, and shows the effectiveness of the proposed method.

목차
ABSTRACT
  1. 서론
  2. 네트워크 재접속 가능 시 저장된 기록 배속화로 인한 동기화 시스템
  3. 시스템 구현
  4. 결론
  참고문헌
저자
  • 이형구(Department of Game and Multimedia Engineering, Korea Polytechnic University) | HyoungGu LEE Correspondence to