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인터랙티브 스토리텔링 서술구조 설계 및 분석: 캐릭터 상호작용 기반의 서술구조 KCI 등재

Interactive storytelling narrative structure analysis and design: Character interaction based narrative structure

  • 언어ENG
  • URLhttps://db.koreascholar.com/Article/Detail/338657
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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Storytelling in games is different from storytelling in other media in that it must interact with the user. The existing storytelling engine is not appropriate for interactive storytelling in games, so interactive storytelling engine is developed to supplement this shortcoming. However, the interactive storytelling engine uses methods that manages game events. Thus it is not appropriate for games with stories that are composed mainly of characters. This research examines the defects to propose improvement suggestions to apply the existing storytelling engine to games. This would be useful in developing stories that interact with the player in games.

목차
ABSTRACT
  1. Introduction
  2. Interactive storytelling in games
  3. Event-centered and character-driven storytelling
  4. Interactive storytelling narrative structure
  5. Interactive storytelling based oncharacter interaction
  6. Application and Experiment
  7. Conclusion
  7. 결론
  Reference
저자
  • 손영균(Department of Game Design and Development, Sangmyung University) | Young-Kyun Son
  • 김석규(Department of Game Design and Development, Sangmyung University) | Seok-Kyoo Kim Correspondence to