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Unreal 4 기반 가상현실 군용 시뮬레이션 콘텐츠 제작사례 KCI 등재

Development of Virtual Reality Military Simulation Content Using Unreal 4

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Virtual reality is one of the most popular technologies in the fourth industrial revolution. We suggest that virtual training using virtual reality would be more effective than existing training. Development of virtual trolley simulation content was done through Unreal Engine. Through the production of virtual reality content, we had developed a more advanced simulation development environment.

목차
ABSTRACT
 1. 서론
 2. 본론
  2.1 제작환경
  2.2 콘텐츠 제작
  2.3 가상현실 환경 구현
  2.4 시뮬레이션의 기능
  2.5 NPC 및 서버 구현
 3. 결론
 Reference
저자
  • 이상무(Department of Game & multimedia Engineering, Korea Polytechinc University) | Sang Moo Lee
  • 봉영균(Department of Game & multimedia Engineering, Korea Polytechinc University) | Young Kyun Bong
  • 신윤규(Department of Game & multimedia Engineering, Korea Polytechinc University) | Yun Kyu Shin
  • 임창주(Department of Game & multimedia Engineering, Korea Polytechinc University) | Chang Joo Lim Correspondence to