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싱글 플레이 기반 게임의 온라인 버전으로의 전환 분석 - 한국의 온라인 게임 개발 사례를 중심으로 KCI 등재

Characterization of Online Game Conversion from Single-Play Game : Case Studies on Online Game Development in Korea

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

So far, most of online games has been produced from their scratch. Recently some games which was already released in the format of retail-box or packages have been produced as online version and its' trends will be popular in a near future. The paper focuses on the characterization of such online game conversions from original single-play game in Korea game market. The paper will contribute systemizing online game production process by characterizing such re-production from a single-play game.

목차
요 약   ABSTRACT   Ⅰ. 서 론   Ⅱ. 통계 추출을 위한 연구 접근   Ⅲ. 싱글 플레이 기반 온라인 게임 제작 사례 체계화    3.1 MMORPG 형식으로 전환된 사례 분석    3.2 MMOG 형식으로 전환된 사례 분석    3.3 전환 방식이 가지는 특징 정리   Ⅳ. 결론   참고문헌
저자
  • 이창신(아주대학교 미디어학부) | Chang-Shin Lee
  • 오규환(아주대학교 미디어학부 조교수) | Gyuhwan Oh