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게임 콘텐츠 개발을 위한 손금 인식 기술 연구 KCI 등재

Palm Lines Recognition for Development of Game Contents

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

We present a palm recognition system that can be used for developing an interactive amusement including game contents. The first step of our system is to capture palm photographs using web camera and to extract hand region using YCbCr color transformation and the active contour model. In the second, we build a template that formulates the conditions for recognizing palm lines. We apply Hough transform to the hand region to extract line information and match the extracted lines with the template to recognize palm lines. We further build a series of fortunetelling stories that match the shape and organization of palm lines to complete the amusement system based on palm recognition.

목차
ABSTRACT
 1. 서론
 2. 손금 정보 추출 방법
  2.1 수상학과 손금 감정에 대한 연구
  2.2 손금 인식 시스템
  2.3 제안 시스템 순서
 3. 손 영역 추출 및 영상 전처리
  3.1 손바닥 영역 검출 및 추출
  3.2 특징 추출을 위한 전처리
 4. 손금 추출 및 분석
  4.1 손금 추출 템플릿 구축
  4.2 직선 성분 검출 및 세선화
  4.3 손금 정보 추출 및 분석
 5. 구현 및 결과분석
 6. 결론 및 향후 연구 방향
 감사의 글
 참고문헌
저자
  • 장진범(Dept. of Media Software, Sangmyung Univ) | Jinbeum Jang
  • 임영상(Dept. of Media Software, Sangmyung Univ) | Youngsang Lim
  • 유일환(Dept. of Media Software, Sangmyung Univ) | Ilehwan Yoo
  • 황동연(Dept. of Media Software, Sangmyung Univ) | Dongyeon Hwang
  • 민경하(Dept. of Media Software, Sangmyung Univ) | Kyungha Min Corresponding author