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효율적인 응답속도를 위한 로그 데이터 분석 기반 모바일 게임 사용자 계정 관리 KCI 등재

Mobile Game User Account Management Using Log Data Analysis for Efficient Response Time

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

As the users continuously play the mobile game, the mobile game service requires a method to manage their information such as their game play score and their own game items. For the purpose of responding to the user requests in real time, the proposed method reduces the size of the database by separating the information of inactive users from the main database. Considering the construction cost, the proposed method moves the information of the inactive users to the file instead of another secondary database system. In order to minimize the effect of the system environment such as CPU or memory, the proposed method depends on the response time to the user request rather than the last login time or the number of the user accounts. For the safety and consistency of the database, the proposed method utilizes a traditional RDBMS rather than NoSQL.

목차
ABSTRACT
 1. 서론
 2. 로그 분석 기반 사용자 계정 관리
 3. 실험 및 평가
 4. 결론
 참고문헌
저자
  • 김민재(Department of Game Design and Development Sangmyung University) | MinJae Kim
  • 허정만(Department of Game Design and Development Sangmyung University) | Jeongman Heo
  • 박소영(Department of Game Design and Development Sangmyung University) | So-Young Park Correspondence to
  • 길태숙(Department of Game Design and Development Sangmyung University) | Tae-Suk Kihl
  • 김석규(Department of Game Design and Development Sangmyung University) | SeokKyoo Kim
  • 이대웅(Department of Game Design and Development Sangmyung University) | Dae-Woong Rhee