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User Interface Evaluation Method For Mobile Contents Using Eye Tracking

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Recently, the technology for smart phones has shown a quantum leap so the market share of mobile games is gradually increasing. User Interface(UI) is a crucial factor in the success of a mobile game. Thus, the mobile game UI evaluation is undoubtedly important. Currently, survey and heuristic evaluation methods are widely used in terms of evaluation. However, these methods have not been proven to show the user experiences. This study suggests a new method using ‘eye tracking’ technology which focuses on where on the mobile screen the user concentrates the most, where the user shows the most interest and how the user’s eyes move on the screen. Experiments have been conducted to verify the availability of eye tracking technology along with the differences between the traditional methods and the eye tracking method.

목차
ABSTRACT
 1. 서론
 2. 관련연구
 3. 실험 및 고찰
  3-1 실험방법
  3-2 실험목적 및 대상
  3-3 실험결과
 4. 결론 및 향후 과제
 참고문헌
저자
  • 심한뫼(Department of advanced image Graduate School of Advanced Imaging Science, Multimedia and Film, Chung-Ang University) | Han-Moi Sim
  • 손약주(Department of advanced image Graduate School of Advanced Imaging Science, Multimedia and Film, Chung-Ang University) | Zhou-Ruo Son
  • 유철강(Department of advanced image Graduate School of Advanced Imaging Science, Multimedia and Film, Chung-Ang University) | Kang-Chul Yoo
  • 전성신(Department of advanced image Graduate School of Advanced Imaging Science, Multimedia and Film, Chung-Ang University) | Seongsin Jeon
  • 이원형(Department of advanced image Graduate School of Advanced Imaging Science, Multimedia and Film, Chung-Ang University) | Won-Hyung Lee Correspondence to