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스마트 멀티센서를 이용한 밸런스볼 컨트롤러 및 재활 콘텐츠 개발 KCI 등재

Balance ball controller and Rehabilitation Contents Development using Smart Multisensor

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Stroke incidence is increasing accordance with the aging of the population. While stroke patients increases the survival rate due to the contemporary development of medicine, goes on increasing the chronic disease by muscle impairment called hemiplegia. Rehabilitation training of motor skills for hemiplegia patients comprises repetitive and passive contents. In this paper, we developed a movement recognition device using acceleration sensor to help the upper limb rehabilitation and functional game contents in order to reduce the boredom of rehabilitation. By this contents, we can be maximized effect of the exercise using rehabilitation training contents made by simple graphical resources and added fun. Later on, we will provide various contents that can use several platform interface and can be have a lot of fun exercise and spread the range of applications of functional game contents.

목차
ABSTRACT
 1. 서론
 2. 밸런스 볼 디바이스 개발
  2.1 밸런스 볼 하드웨어
  2.2 밸런스 볼 캘리브레이션
 3. 재활 콘텐츠 개발
  3.1 재활 콘텐츠의 필요성과 목적
  3.2 개발 환경
  3.3 콘텐츠 컨셉
 4. 결론
 참고문헌
저자
  • 신성욱(Department of Computer Engineering) | Sung-Wook Shin
  • 정성훈(Department of Computer Engineering) | Sung-Hoon Jeong
  • 정성택(Department of Computer Engineering) | Sung-Teak Chung
  • 임창주(Department of Game and Multimedia Engineering, Korea Polytechnic University) | C. J. Lim Correspondence to