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발달장애 아동 말하기 개선을 위한 보완대체의사소통 (AAC) 기법의 실감체험 기능성게임 콘텐츠 개발 KCI 등재

Development of Realistic Experience Serious Game Content using AAC Techniques for improving Speaking Children with Developmental Disorders

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Prevalence of children with developmental disabilities has increased the need for a variety of educational and therapeutic interventions for children in the study of the subject has increased according to the load. in this paper, the review of the developmental disability characteristics and teaching methods are based on this proposal of realistic experimental serious game contents using AAC(Augmentative and Alternative Communication) method because we make up for the conventional interventions and increase participation and motivation in learning. In this paper, we improve the area said to be the motivation and commitment to develop the content by using a realistic experience for users experiencing at present a pervasive developmental disorder of language development in the paper. In particular, we shows the effectiveness of the improved speech area through the use of this serious game content through real experiments with children with developmental disabilities.

목차
ABSTRACT
 1. 서론
 2. 보완대체의사소통(AAC)
  2.1 보완대체의사소통(AAC)의 정의
  2.2 AAC 체계의 적용을 위한 고려점
 3. 발달장애 아동의 특성
  3.1 발달장애 아동의 특성 및 교육 방법
 4. 발달장애 아동을 위한 AAC 기반 말하기 능력 개선 실감체험 기능성게임 콘텐츠
  4.1 제안 기법 시나리오
  4.2 제안 콘텐츠 구현
 5. 실험
  5.1 피 실험 아동 특성
  5.2 실험 환경 및 실험 결과
 6. 결론
 참고문헌
저자
  • 조규보(Regional IT Convergence Technology Research Laboratory of Daegu-Gyeongbuk Research Center at Electronics and Telecommunications Research Institute) | Kyu-Bo Cho Correspondence to
  • 이승희(Department of Internet Game of Daekyung University) | Seoung-Hee Lee
  • 성만규(Department of Game & Mobile Contents of Keimyung University) | Man-Kyu Sung