논문 상세보기

Action Game with Automatic Background Music Generation Using Genetic Algorithm KCI 등재

  • 언어ENG
  • URLhttps://db.koreascholar.com/Article/Detail/338339
구독 기관 인증 시 무료 이용이 가능합니다. 4,000원
한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

The genetic algorithm (GA), one of the artificial intelligence (AI), is developed based on Darwin's theory of evolution, i.e., the mating of randomly selected objects. If more optimal solution is generated, then it is better to repeat the process of setting the optimum value. In this paper, the method of background music using the genetic algorithm is exploited when the computer game is executed each time. As a result, it has created several music that can be used in the actual game, and it could be confirmed that the other music that is created is different music when performed each time.

목차
ABSTRACT
  1. Introduction
  2. Method
  3. Game generation and configuration
  4. Conclusion
  References
저자
  • Dae Yeol Kim(Department of Electronics and Communications Engineering, Kwangwoon University)
  • Soo Young Cho(Department of Electronics and Communications Engineering, Kwangwoon University)
  • Chan Hyeong Park(Department of Electronics and Communications Engineering, Kwangwoon University) Correspondence to
  • Chae-Bong Sohn(Department of Electronics and Communications Engineering, Kwangwoon University) Correspondence to