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Development of Serious Game System for Cultivating using Smart Farm Technology

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

As IoT(Internet of Things) technology evolves and spreads, various applications for remote sensing and controlling have emerged. Among them, smart farm is an example of applying IoT technology to agriculture. It is a technology to enhance the competitiveness of agriculture by informing the process of production, distribution and consumption of various crops. In particular, micro smart farm which applies the automatic control technology of the production process to home gardening also appeared. In this paper, a method of developing a serious game system for cultivating that integrates reality and virtual by combining smart farm technology and game is proposed. By changing automatic control of smart farm to user control using game interface, user participation and immersion for cultivating can be induced.

목차
ABSTRACT
  1. 서론
  2. 기술적 배경
  3. 시스템 구현
  4. 결론 및 고찰
  참고문헌
저자
  • 최민석(Department of Management Information Systems, Sahmyook University) | Minseok Choi