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인터랙티브 게임을 위한 색상정보 파티클필터 기반 얼굴추적 알고리즘 KCI 등재

Face tracking algorithm for human-computer interactive games using color-based particle filter

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

For several years, keyboard and mouse have been used as the main interacting devices between users and computer games, but they are becoming outdated. Gesture-based human-computer interaction systems are becoming more popular owing to the emergence of virtual reality and augmented reality technologies. Therefore research on these systems has attracted a significant attention. The researches focus on designing the interactive interfaces between users and computers. Human-computer interaction is an important factor in computer games because it affects not only the experience of the users, but also the design of the entire game. In this research, we develop an particle filter-based face tracking method using color distributions as features, for the purpose of applying to gesture-based human-computer interaction systems for computer games. The experimental results proved the efficiency of particle filter and color features in face tracking, showing its potential in designing human-computer interactive games.

목차
ABSTRACT
  1. Introduction
  2. Methodology
  3. Experiments
  4. Conclusion and future work
  References
저자
  • Mai Thanh Nhat Truong(Department of Electrical, Electronics, and Control Engineering, Hankyong National University)
  • 김상훈(Department of Electrical, Electronics, and Control Engineering, Hankyong National University) | Sang Hoon Kim Correspondence to