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The availability of eye tracking technology with UI KCI 등재

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  • URLhttps://db.koreascholar.com/Article/Detail/388958
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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

In the case of experiments through survey methods, accurate measurements were difficult because they were influenced by the feelings of participants in the experimentation. Thus, in this paper, using eye-tracking technology, the shortcomings of existing survey methods were supplemented and quantitative assessments were made possible. A new method was presented to analyze the player's eye tracking based on the specific points on the mobile screen. The player's eye contact information is accurate because it appears immediately. A more accurate and reliable measurement is possible by comparing and analyzing the eye-tracking data and survey methods proposed in this paper.

목차
ABSTRACT
1. Introduction
2. Related research
3. Experiments and Consideratio
    3.1 Experimental method
    3.2 Purpose and Objectives of Experiment
    3.3 Test results
6. Conclusion and Future Tasks
Reference
저자
  • Tristan Basa(Department of Computer Science, University of New Brunswick) Correspondence to