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Game player types and perceptual learning style preferences among nursing students: A cross-sectional study KCI 등재

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  • URLhttps://db.koreascholar.com/Article/Detail/443406
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한국응용과학기술학회지 (The Korean Society of Applied Science and Technology)
한국응용과학기술학회(구 한국유화학회) (The Korean Society of Applied Science and Technology (KSAST))
초록

Background: The integration of gamification in education necessitates understanding the relationship between learner characteristics and educational outcomes. Methods: This study explores the correlation between Bartle’s player types (Achiever, Explorer, Socializer, Killer) and Reid’s perceptual learning styles (Visual, Auditory, Tactile, Kinesthetic) among 343 South Korean nursing students. Results: Socializer was the most common player type (34.7%), and Auditory learning was the most preferred style (31.7%). Significant correlations were found, such as Achievers aligning with Auditory styles and Explorers with Kinesthetic styles. Conclusion: These results emphasize the need for gamification-based nursing education programs tailored to diverse learner profiles, offering a pathway to enhance engagement and learning outcomes.

목차
Abstract
1. Introduction
    1.1. Literature Review
    1.2. The Purpose of the Study
2. Methods
    2.1. Study Sample
    2.2. Survey Instrument
    2.3. Data Analysis
    2.4 Ethical Considerations
3. Results
    3.1. General Characteristics
    3.2. Game Player and Learning StylePreference Types
    3.3. Correlations Between Game Playerand PLSP Types
4. Discussion
5. Conclusion
Acknowledgments
References
저자
  • Eun-Young Jeong(Department of Nursing, Wonkwamg University, Associate Professor) Corresponding author