AI 기반 감정 설계와 불쾌한 골짜기의 재해석
Recent advances in AI-based video synthesis and character generation technologies have opened new possibilities for content production. However, as AI-generated humanlike characters become increasingly realistic, they often evoke discomfort and rejection—a phenomenon known as the "uncanny valley." While technical realism has progressed rapidly, it alone does not guarantee emotional engagement or viewer acceptance. This study explores how emotional design, particularly as conceptualized by Donald Norman in visceral, behavioral, and reflective dimensions, serves as a strategic response to the uncanny valley in AI-generated content. Through case analyses—such as anthropomorphized animal shorts, interactive AI chatbots, and the reanimation of historical figures—this paper demonstrates how emotional design fosters trust, immersion, and affective resonance. Furthermore, it discusses the ethical implications of emotional manipulation and authenticity in AI-human interactions. By examining how emotional design restructures user perception beyond visual fidelity, this study offers a reinterpretation of the uncanny valley from an affective and aesthetic perspective.