The purpose of this paper is to remark phenomenon that concentrated the Goddess motif which provides initial narrative experience in MMORPG trailer and to analyze a aspect of representation and narrative function. The Goddess Motif which makes lacks triggers the participation of players. That is represented a active marginal person who saves defectively for players becoming hero, and a passive object who be allowed reward under seal. Although it is different form detail narrative aspects, the persona of the Goddess motif in a game trailers is the forceless Goddess. Because of the forceless Goddess, that is carry out an assignment that let players become heros. A Narrative function of the Goddess motif in MMORPGs as a meta-virtual being to interactive between a real world and a virtual world is to guide players to the border magic circle. Also, that is such a game macguffin which affect game daily life 'algorized' and a fictional being which consolidates algorism and narrative.