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        검색결과 5

        1.
        2002.10 구독 인증기관 무료, 개인회원 유료
        This paper presents a collaborative product development architecture (cPDA) using multi-agents which provides a framework for the design and analysis tools to effectively communicate and collaborate. This paper addresses two key issues. One is concerned with product visualization and real-time collaboration over the Internet. It discusses the light-weight geometric representation of the product information for efficient transmission and sharing over the Internet. The other is concerned with the collaborative process management using multi-agents. The collaborative product development process is globally managed by the process manager, but locally managed by agent interactions, which combines the advantage of the hierarchical management of the process with the heterarchical one.
        4,000원
        2.
        2002.10 구독 인증기관 무료, 개인회원 유료
        최근 전자거래가 B2C에서 B2B로 변화하는 추세에 따라 협업적인 가상환경에서 협업적 제품 거래(CPC, Collaborative Product Commerce)는 기업간 전자거래의 한 부분으로 자리 잡아 가고 있다. 이에 따라 본 논문에서는 진정한 기업간 전자거래 실현을 위하여 제품의 라이프사이클에 관련된 글로벌 기업 및 고객이 제품정보 및 협업 프로세스를 공유하고, 응용시스템을 통합함으로써 기업간의 협동 작업을 지원하는 협업적 제품거래 통합 프레임워크를 제안한다. 제안한 프레임워크의 느슨한 구조의 통합을 위해서는 XML SOAP, WSDL 및 UDDI 기술과 같은 Web Service 기술을 기반으로 하고, 이러한 웹 서비스 기반하에 각기 다른 언어로 작성된 여러 플랫폼 상에서 실행되는 각 기업의 이 기종 어플리케이션들이 인터넷상에서 실시간 프로그램 방식으로 상호작용할 수 있도록 CPC 통합 프레임워크를 구현 하였다.
        4,000원
        3.
        2002.10 구독 인증기관 무료, 개인회원 유료
        Progressive mesh representation and generation have become one of the most important issues in network-based computer graphics. However, current researches are mostly focused on triangular mesh models. On the other hand, solid models are widely used in industry and are applied to advanced applications such as product design and virtual assembly. Moreover, as the demand to share and transmit these solid models over the network is emerging, the representation and the generation of progressive solid models depending on specific engineering needs and purpose are essential. In this paper, we present a Cellular Topology-based approach to generating progressive solid models from a feature-based solid model. The proposed approach introduces a new scheme for storing and transmitting solid models over the network. The Cellular Topology approach makes it possible to effectively generate progressive solid models and to efficiently transmit the models over the network.
        4,000원
        4.
        2002.10 구독 인증기관 무료, 개인회원 유료
        Geometric shape morphing is a special geometric operation that interpolates two geometric shapes to generate in-between shapes, which can be used in various design applications such as pipe-like surface design or motion simulation in CAD/CAM. It has been well known that Minkowski sum can be used to design collision-free motion path and to modify geometric shapes. Recently, we developed a geometric modeling technique to interactively control geometric shape morphing based on Minkowski sum. The basic idea develops from the linear interpolation on two geometric shapes where the traditional algebraic sum is replaced by Minkowski sum. We extended this scheme into n-th degree B?zier and blossom control with multiple control shapes. In this paper, we introduce mathematical models of the proposed control structure and some of their properties. Moreover, we present a fast and efficient computation method based on direction map analysis, which has been optimized for repeated generation of in-betweens to outperform previous algorithms.
        4,000원
        5.
        2016.03 KCI 등재 서비스 종료(열람 제한)
        A rectangle-based relative localization method is proposed for a mobile robot based on a novel geometric formulation. In an artificial environment where a mobile robot navigates, rectangular shapes are ubiquitous. When a scene rectangle is captured using a camera attached to a mobile robot, localization can be performed and described in the relative coordinates of the scene rectangle. Especially, our method works with a single image for a scene rectangle whose aspect ratio is not known. Moreover, a camera calibration is unnecessary with an assumption of the pinhole camera model. The proposed method is largely based on the theory of coupled line cameras (CLC), which provides a basis for efficient computation with analytic solutions and intuitive geometric interpretation. We introduce the fundamentals of CLC and describe the proposed method with some experimental results in simulation environment.