논문 상세보기

한국 게임의 역사에 관한 연구 KCI 등재

A Study on Korean Game History

  • 언어KOR
  • URLhttps://db.koreascholar.com/Article/Detail/232102
구독 기관 인증 시 무료 이용이 가능합니다. 4,000원
한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

The purpose of this study is to analyze the history of the game industry, which began in the early 1970s in Korea. In order to achieve these objectives, the data on the history of the Korean game were collected both at home and abroad. as well as step-by-step analysis was performed through historical research and interviews to several experts on the history of Korea's game industry. The results of research based on historical events, Korea's game industry was divided into 9 steps including the dawn of the gaming industry(190-1984) and the historical significance of each step are derived.

목차
ABSTRACT   1. 서론   2. 국내외 게임의 역사에 대한 서적 분석   3. 한국 게임상의 시대 구분 및 의의    3.1 자료의 수집 및 고증방법    3.2 시대적 구분과 의미부여   4. 결론   참고문헌
저자
  • 윤형섭(가천대학교 문화콘텐츠기술연구소 연구원, 한국게임학회 총무이사, 더게임스 컬럼니스트) | Hyung sup Yun
  • 권용만(가천대학교 인터랙티브미디어학과 조교수, 한국컴퓨터게임학회 이사, 게임물등급위원회 등급재분류자문위원) | Yong man Kwon Correspondence to