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3차원 공간에서의 깊이 키잉 방식을 이용한 스테레오 합성 영상 획득 KCI 등재

Acquisition of stereo composite images by depth keying in three dimensional space

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Chroma key technique which composes images by separating an object from its background in specific color has restrictions on color and space. Especially, unlike general chroma key technique, image composition for stereo 3D display requires natural image composition method in 3D space. The thesis attempted to compose images in 3D space using depth keying method which uses depth information of Microsoft Kinect. Object was converted into point cloud type in 3D space after separating it from its background according to depth information. The image in which 3D virtual background and object are composed obtained and played stereo 3D images using a virtual camera. The research showed naturally composed stereo 3D images as well as the feasibility of applying stereoscopic 3D mixed reality image technology.

목차
ABSTRACT   1. 서론   2. 깊이 카메라를 이용한 깊이 정보 획득    2.1 TOF(time of flight) 방식의 깊이 카메라    2.2 키넥트를 이용한 깊이 정보 획득   3. 깊이 키잉을 이용한 스테레오 합성 영상 획득    3.1 크로마키 방식에 의한 스테레오 합성 영상    3.2 깊이 키잉 방식에 의한 스테레오 합성 영상    3.3 혼합현실 게임 워크플로우 제안   4. 결론   감사의 글   참고문헌
저자
  • 권순철(3D한국국제영화제 프로그램 팀장) | Soon-chul Kwon
  • 김지현(광운미디어콘텐츠센터 스튜디오 팀장) | Ji-hyun Kim
  • 손광철(광운대학교 정보콘텐츠대학원 교수) | Kwang-chul Son
  • 알라릭 하마처(광운대학교 정보콘텐츠대학원 교수) | Alaric Hamacher Correspondence to