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3D 실감 영상으로 게임 배경 및 콘텐츠 제작에 관한 연구 KCI 등재

A Study on Game Background and Content Production by Using 3D Realistic Moving Picture

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

This study proposes a 3D realistic moving picture project for video game content production. It is expected that applying 3D realistic moving picture to background moving picture project and/or content moving picture project in the existing video game contents will eventually increase the reality and pleasure of game. It is also expected that playing stereoscopic games will increase players’ commitment to the game and that participating high visual artistic works will decrease their psychological stress, yielding their mental tranquility and pleasure. By understanding principles and file formats of 3D realistic moving picture project, more frequent application of 3D realistic moving picture project will hopefully be made in various fields of games in the future.

목차
ABSTRACT   1. 서론   2. 3D 입체 영상 발전 동향    2.1 해외 3차원 입체 영상 발전 동향    2.2 국내 3차원 입체 영상 발전   3. 3D 입체 영상 제작 원리와 방법    3.1 입체 영상 제작 원리    3.2 입체 영상 제작 방법   4. 3D 실감 영상 포맷과 제작    4.1 3D 실감 영상 포맷    4.2 3D 실감 게임 배경 및 콘텐츠 제작   5. 결론   참고문헌
저자
  • 주헌식(삼육대학교 컴퓨터학부 교수) | Heon Sik Joo Correspondence to