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게임을 활용한 문화재 교육용 앱 개발 KCI 등재

Game-based education application for learning cultural properties

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

This paper proposes an educational smartphone applicaiton which usages augmented reality and GPS on a smartphone to lead a learner's experience, and which provides games on cultural properties to keep the learner's interests. The proposed educational app is based on Keller's ARCS model system. To acquire knowledge through experience by using a GPS on a smartphone, the learner solves problems on cultural properties located in which the learner stays and thus the learner can keep her/his interest and increase her attention. Also, using augmented reality gives encouragement and rewards to the learner, increases her confidence and satisfaction, and helps her/him continue learning.

목차
ABSTRACT
 1. 서론
 2. 적용된 기술
  2.1 증강현실(Augmented Reality, AR)
  2.2 GPS(Global Positioning System)
 3. 게임을 활용한 문화재 교육용 앱 제안
  3.1 Keller의 ARCS모델 적용
  3.2 설계 제안
  3.3 데이터베이스 설계
  3.4 제안하는 문화재 교육용 앱의 구성
 4. 결론 및 향후 연구과제
 참고문헌
저자
  • 유주희(Department of Computer Science Graduate school, Intelligent Multimedia Lab, Duksung Women's University) | Ju Hee Yoo
  • 이경미(Department of Computer Science Graduate school, Intelligent Multimedia Lab, Duksung Women's University) | Kyoung Mi Lee