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조현병 환자의 질병교육을 위한 기능성 게임 디자인연구 KCI 등재

Serious Game Design for Disease Education of Schizophrenia Patients

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Schizophrenia is one of the most chronic and severe mental disorders. It has hallucinations, delusions, disorganized thinking, a lack of emotion and a lack of motivation. Schizophrenia also causes significant social and work problems. In order to prevent worsening and recurrences of schizophrenia, and to induce continuous improvement of disease, symptom management and medication training are critical factors. A serious game which makes strong interest and immersion senses is a very useful learning tool for schizophrenia patients who show attention deficit, impassiveness, lack of spontaneity and lower motivation. This study uses card match games to improve the patient’s memory and concentration, and encourage procedural learning by associating the difficulty level of the game with the symptom rating scale of disorder. Also it promotes patients to express their feelings through game characters to alleviate their suffering from emotional dullness. It also helps patients to develop teamwork and build interactive skills by demanding cooperative missions for beating the game. Therefore this study is expected to contribute in improving the efficiency of schizophrenic patient education. We suggest to develop serious game design for schizophrenia patients' education.

목차
ABSTRACT
 1. 서론
 2. 조현병
  2.1 조현병의 정의
  2.2 조현병의 질병교육
 3. 기능성 게임
  3.1 기능성 게임의 특성
  3.2 기능성 게임의 효과성
 4. 조현병 환자 증상관리 게임 디자인 설계
  4.1 게임디자인 설계 시 주요 고려사항
  4.2 게임 디자인 설계
 5. 결론
 참고문헌
저자
  • 전혜성(Graduate School of Legal Studies and Public Administration, Dankook University) | Hye-Seong Jeon
  • 김경남(Division of Liberal Arts and Teaching(Multimedia), Sungkyul University) | Kyoung-Nam Kim Correspondence to