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Evolutionary neural network model for recognizing strategic fitness of a finished Tic-Tac-Toe game

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Evolutionary computation is a powerful tool for developing computer games. Back-propagation neural network(BPNN) was proved to be a universal approximator and genetic algorithm(GA) a global searcher. The game of Tic-Tac-Toe, also known as Naughts and Crosses, is often used as a test bed for testing new AI algorithms. We tried to recognize the strategic fitness of a finished Tic-Tac-Toe game when the parameters, such as a sequence of moves, its game depth and result, are provided. To implement this, we've constructed an evolutionary model using GA with back-propagation NNs(GANN). The experimental results revealed that GANN, in the very long training time, converges very slowly; however, performance of recognizing the strategic fitness does not meet we expected and, further, increase of the population size does not significantly contribute to the performance of GANN.

키워드
Evolutionary modelBack-propagation neural networkGenetic algorithmTic-Tac-Toe gameComputer GoStrategic fitnessBPNNGAN
목차
ABSTRACT
  1. 서론
  2. 관련 연구
  3. 본론
  4. 결론
  참고문헌
저자
  • 이병두(Department of Baduk Studies, Division of Sports Science, Sehan University) | Byung-Doo Lee