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HMD를 이용한 공포게임에서 적대적 상황을 유발하는 오브젝트의 유무가 몰입도에 주는 영향에 관한 연구 KCI 등재

A study on the effect of hostile object on the player’s immersion in a horror game played using HMD

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  • URLhttps://db.koreascholar.com/Article/Detail/338340
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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Since the invention of Oculus, consumers have experienced high level of immersion and the sense of reality at lower cost. It greatly increased virtual reality contents, and horror games are being loved as well. In this study, a brain-wave analysis was used to investigate the impact of hostile objects on the player's immersion, in a horror game where the sense of immersion is maximized using an Oculus Rift, a type of Head-Mounted Display(HMD) equipment. Paired t-test was conducted in order to verify if the difference of the immersion level between two games is meaningful. The result was that the difference of attention was statistically meaningful, whereas that of meditation was not. Also, experiments were performed to investigate the correlation between the moving speed of hostile objects and the player's immersion.

목차
ABSTRACT
  1. 서론
  2. 관련 연구
  3. 실험 및 결과
  4. 결론
  참고문헌
저자
  • 남훈희(Graduate school of Advanced Imaging Science, Multimedia and Film, Chung-Ang University) | Hoon Hee Nam
  • 이원형(Graduate school of Advanced Imaging Science, Multimedia and Film, Chung-Ang University) | Won Hyung Lee Correspondence to