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유아용 게임 놀이 매트를 활용한 보호 앱 개발 KCI 등재

The Protection Application Development Utilizing Baby Playing Mat

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

In this study, we designed and implemented a protection application utilizing baby play mat. Proposed application can be configured contents to educate and play a crossword puzzle. While parents and children are away for a while, it is possible to observe play behavior of children and control contents with a smart-phone leveraging the Internet of Things(IoT) technology. The mat is designed to play the play-based education contents or the game for children(aged 0-3). The computing environment of the smart play mat was building by utilizing RFID, Arduino and sensors. This study is expected to be used in various places that require protection of children such as the child-care center, nursery and preschool.

목차
ABSTRACT
  1. 서론
  2. 관련 연구
  3. 스마트 놀이매트 구현
  4. 결과 및 실험
  5. 결론
  참고문헌
저자
  • 임양미(School of Digital Media, Duksung Women’s University) | Yang Mi Lim Correspondence to