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Automatic Generation of LEGO Model Using Multi-height Bricks

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  • URLhttps://db.koreascholar.com/Article/Detail/338615
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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

We present a legorization framework that produces a LEGO model from a voxel model. Unlike other frameworks, we include bricks whose height is more than one layer. Furthermore, we devise a two-colored graph that represents the adjacency and stability information of a LEGO model. Our legorization is composed of tiling process on each layer, which is implemented using a heuristic search algorithm. We legorize five models including characters and buildings to prove the excellence of out framework

목차
ABSTRACT
  1. Introduction
  2. Related research
  3. System Architecture
  4. Lego model representation
  5. Tiling Equation
  6. Tiling equation solution
  7. Implementation and Results
  8. Conclusion and Future Directions
  8. 결론과 향후 연구 방향
  Reference
저자
  • 박철성(Department of Computer Science, Graduate School, Sangmyung University) | Cheol Seong Park
  • 윤그림(Department of Computer Science, Graduate School, Sangmyung University) | Geu Rim Yun
  • 민경하(Department of Computer Science, Sangmyung University) | Kyungha Min Correspondence to