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        검색결과 2

        1.
        2024.05 KCI 등재 구독 인증기관 무료, 개인회원 유료
        Cu2+/polyacrylonitrile composite fibers were prepared by electrospinning, and then Cu/carbon nanofibers (denoted as Cu/ CNF-X; X = Cu content, 0, 3, or 5 wt%) were formed by calcining them. The effects of Cu2+ content and carbonization temperature on the conductivity and electrothermal conversion of Cu/CNF-X were investigated. The results revealed that the conductivity and electrothermal properties of Cu/CNF-X improve with the increase in the Cu2+ content and carbonization temperature. When the carbonization temperature was 800, 900, or 1000 °C, the conductivity of Cu/CNF-5 (0.08, 0.68, or 2.48 S/cm, respectively) increased to 1.6, 1.5, or 1.6 times that of Cu/CNF-0, respectively. The highest instantaneous surface temperatures of Cu/CNF-5 calcined at 800, 900, and 1000 °C (36, 145, and 270.2 °C, respectively) increased by 4, 25.5, and 44.6 °C, respectively, compared with those of the corresponding Cu/CNF-0 samples (32, 120.3, and 225.6 °C, respectively). Thus, the addition of a small amount of Cu2+ effectively improved the conductivity and electrothermal conversion performance of Cu/CNF-X, which has potential application value in industrial products in the future.
        4,000원
        2.
        2023.07 구독 인증기관·개인회원 무료
        In this research, given the recent spurt of luxury brands featuring their products in the metaverse, we examine if the use of luxury brand items to enhance one’s virtual avatar augments the gamer’s sense of confidence, empowerment, and actual performance. We conduct two studies to test the same. In our first study, we simulated a gaming environment on an online survey portal and asked participants to choose their avatar features. We provided them with a branded item (luxury/regular). Consequently, we asked them to indicate their level of confidence, and empowerment. They were asked to play a game to record their actual performance. In our second study, we asked participants to choose their avatar on an online game on their mobiles and similarly provided them with a branded item (luxury/regular). We then measured their confidence, and empowerment and observed their actual performance.