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        2002.10 구독 인증기관 무료, 개인회원 유료
        At present, multimedia systems have recently gained more and more popularity due to the widely use of digitally formatted audio, video, and printed information in network environment. In such respect, there is a serious threat that authors, publishers and providers of multimedia data are reluctant to allow the distribution of their data in a network due to the ease of widespread redistribution in their original form likely to enhance copyright violation. One way to address the problem is to hide invisible data in the content that has to be protected. This technology is called watermarking and which is widely used for traditional multimedia data types such as images, video and audio. First related publications date back to 1979 and it gained a large international interest in 1990. In this paper, we introduce how and what the digital watermarking are undergone to three dimensional models.
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