검색결과

검색조건
좁혀보기
검색필터
결과 내 재검색

간행물

    분야

      발행연도

      -

        검색결과 3

        1.
        2016.06 KCI 등재 구독 인증기관 무료, 개인회원 유료
        This study investigated the effects of using comic strips and context on the vocabulary learning of Korean high school students. Ninety high school students participated in the study and they were divided into three groups: a control group and two experimental groups using comic strips and using context, respectively. In addition, questionnaires were used to investigate students’ attitudes toward English vocabulary learning. The results of the study revealed that there were statistically significant differences in productive vocabulary retention among three groups in terms of short-term memory. In particular, the experimental groups showed high short-term memory rate compared with the control group, which may mean that the use of comic strips and context in English vocabulary learning is effective in improving learners’ productive vocabulary retention. Also there was a statistically significant difference in productive vocabulary retention among three groups in terms of long-term memory. The experimental groups showed a high long-term memory rate compared with the control group. The results of the questionnaire revealed that the two experimental groups showed more positive attitudes towards English vocabulary learning. This may suggest that teaching vocabulary with comic strips and context could be effective for students in English classes, and it is very helpful to develop various activities using comic strips and context.
        6,600원
        2.
        2012.06 KCI 등재 구독 인증기관 무료, 개인회원 유료
        본 연구는 만화표현학습에서의 '창의성'과 '감성지능'에 대한 문헌정리와 상관분석을 통해 두 영역의 요소에 대한 관계성을 보여주고자 한다. 학습자인 초등학생의 만화표현을 통하여 자기감성지능평가와 전문가의 창의성 평가에 대한 각각의 하위요인별로 분석이 이루어졌다. 선행연구자료 조사에서 창의성과 감성지능은 관계성이 있으며 창의성이 높으면 감성지능도 높다고 말할 수 있는 일반적인 사고가 있었다. 그러나 본 연구의 상관분석결과 만화표현학습에 있어서 창의성 평가와 감성지능은 관계는 있지만 모든 요소가 다 관계가 나타나지 않았다. 또한 창의성평가에 대한 상 하위 그룹 학습자들의 감성지능평가 결과 각 그룹에 대한 감성지능요소는 차이가 있었다. 본 연구를 통해 감성지능과 창의성 요소는 각 분야에 맞는 감성지능개발방법을 찾는 것이 창의성을 높이는 방법이라고 말할 수 있다. 따라서 만화표현학습을 통한 창의성 개발을 위해서는 관계성이 있는 감성지능 요소 추출에 대한 체계적인 연구방향을 이루어나가야 할 것이다.
        4,000원
        3.
        2004.12 KCI 등재 구독 인증기관 무료, 개인회원 유료
        The main purpose of this study is to investigate effects of writing instruction using comic strips on Korean students' English writing skills and learning attitudes. Using both narrative and descriptive writing tasks, the experiment was conducted for eight weeks with 120 secondyear middle school students. The experimental group had writing activities with comic strips, whereas the control group studied writing using the textbook or free writing. The results showed that the experimental group improved English writing skills more, and had more positive attitudes toward learning English, than the control group. Lower-level students in the experimental group showed a marked improvement in narrative writing, while upper-level students demonstrated a positive change in their attitudes. Through surveys, interviews, observation, and analysis of students' writing, it was revealed that the experimental group reacted differently depending on the contents and type of comic strips, and activity types. Comic strips that dealt with everyday life and were drawn humorously induced more interest, while those demanding cultural understanding diminished the students' motivation. Student participation increased when drawing their own strips and sorting cuts of comic strips into order.
        8,000원