Being in a stable continental region (SCR) with a limited history of instrumentation, South Korea has not collected sufficient instrumental data for data-driven ground motion models. To address this limitation, we investigated the suitability of the hybrid ground motion simulation method that Graves and Pitarka (2010, 2015) proposed for simulating earthquake ground motions in South Korea. The hybrid ground motion simulation method used in this study relies on region-specific parameters to accurately model phenomena associated with the seismic source and the wave propagation. We initially employed relevant models and parameters available in the literature as a practical approach. We incorporated a three-dimensional velocity model developed by Kim et al. (2017) and a one-dimensional velocity model presented by Kim et al. (2011) to account for the crustal velocity structure of the Korean peninsula. To represent the earthquake source, we utilized Graves and Pitarka’s rupture generator algorithm along with a magnitude-area scaling relationship developed for SCR by Leonard (2014). Additionally, we assumed the stress and attenuation parameters based on studies of regional seismicity. Using the implemented platform, we simulated the 2016 Mw5.57 Gyeongju earthquake and the 2017 Mw5.4 Pohang earthquake. Subsequently, we compared results with recorded accelerations and an empirical ground motion prediction equation at strong motion stations. Our simulations had an overall satisfactory agreement with the recorded ground motions and demonstrated the potential of broadband hybrid ground motion simulation for engineering applications in South Korea. However, limitations remain, such as the underestimation of long-period ground motions during the 2017 Pohang earthquake and the lack of a model to predict the ground motion amplification associated with the near-surface site response accurately. These limitations underscore the importance of careful validation and refinement of region-specific models and parameters for practically implementing the simulation method.
The damage to structures during an earthquake can be varied depending on the frequency characteristics of seismic waves and the geological properties of the ground. Therefore, considering such attributes in the design ground motions is crucial. The Korean seismic design standard (KDS 17 10 00) provides design response spectra for various ground classifications. If required for time-domain analysis, ground motion time series can be either selected and adjusted from motions recorded at rock sites in intraplate regions or artificially synthesized. Ground motion time series at soil sites should be obtained from site response analysis. However, in practice, selecting suitable ground motion records is challenging due to the overall lack of large earthquakes in intraplate regions, and artificially synthesized time series often leads to unrealistic responses of structures. As an alternative approach, this study provides a case study of generating ground motion time series based on the hybrid broadband ground motion simulation of selected scenario earthquakes at sites in the Nakdonggang delta region. This research is significant as it provides a novel method for generating ground motion time series that can be used in seismic design and response analysis. For large-magnitude earthquake scenarios close to the epicenter, the simulated response spectra surpassed the 1000-year design response spectra in some specific frequency ranges. Subsequently, the acceleration time series at each location were used as input motions to perform nonlinear 1D site response analysis through the PySeismoSoil Package to account for the site response characteristics at each location. The results of the study revealed a tendency to amplify ground motion in the mid to long-period range in most places within the study area. Additionally, significant amplification in the short-period range was observed in some locations characterized by a thin soil layer and relatively high shear wave velocity soil near the upper bedrock.