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        검색결과 2

        1.
        2019.12 KCI 등재 서비스 종료(열람 제한)
        This study had two main objectives. We first investigated which weather phenomena people were most concerned about in the context of climate change or global warming. Then, we conducted content analysis to find which words were more commonly used with climate change or global warming. For this, we collected web data from Twitter, Naver, and Daum from April to October 2019 in the Republic of Korea. The results suggested that people were more concerned about air quality, followed by typhoons and heat waves. Because this study only considered one warm period in the year of 2019, winter-related weather phenomena such as cold wave and snowfall were not well captured. From Twitter, we were able to find wider range of terminologies and thoughts/opinions than Naver and Daum. Also, more life-relevant weather events such as typhoons and heat waves in Twitter were commonly mentioned compared to Naver and Daum. On the other hand, the comments from Naver and Daum showed relatively narrower and limited terms and thoughts/ opinions. Especially, most of the comments were influenced by headlines of articles. We found many comments about air quality and energy/economic policy. We hope this paper could provide background information about how to promote the climate change education and public awareness and how to efficiently interact with general audiences.
        2.
        2014.02 KCI 등재 서비스 종료(열람 제한)
        자율 캐릭터는 게임에서 사용자 캐릭터와 협업하여 게임을 진행하거나, 사용자 캐릭터와 대전을 수행한다. 자율 캐릭터의 자연스러운 행동 제어를 위해, 본 논문에서는 상황인지 기법을 제안한다. 상황인지 기법은 자율 캐릭터의 현재 상태에서 활용할 수 있는 상황 정보를 분석한 후, 현재 상황에 맞는 행동을 자동 생성한다. 상황인지 기법은 자율 캐릭터의 현재 상황에서 발생하는 상황 요소의 정보 가치를 분석하고, 분석된 상황 요소 정보를 활용하여 캐릭터의 자연스러운 행동을 생성한다. 본 실험에서 상황인지 기법이 규칙기반 기법보다 평균 39%의 성능 향상을 나타냈고, 정보획득 기법보다는 평균 8%의 성능 향상을 나타냈다.