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플레이어 피드백 중심의 기능성 게임 평가 모델 제안 KCI 등재

A Proposal of Serious Game Assessment Model Based on Player's Feedback

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

To assess effectiveness in serious games is the principal means for the purpose of developing the game and criteria for assessing quality of the game. Until now, serious games assessment has been implemented mainly through surveys that measured from the outside of the game using in-depth interviews, or sensor-based psycho-physiological observation. However, these methods have limitations that do not properly reflect on the gaming experience that is characterized by the coevolution through player participation activities. Therefore, we propose a model to assess the effectiveness of serious games systematically through evaluating the functionality based on the player's feedback.

목차
ABSTRACT   1. 서론   2. 기능성 게임의 평가 방법 개요    2.1 정신 생리학적인 평가 방법    2.2 사용자의 행동 변화를 이용한 측정 방법    2.3 인터뷰와 설문지를 이용한 방법   3. 피드백 중심의 기능성 게임 평가 모델 제안   4. 결론 및 추후 연구 방향   참고문헌
저자
  • 김성동(계원예술대학교 디지털콘텐츠군 교수) | Seongdong Kim
  • 이면재(백석대학교 정보통신학부 멀티미디어전공 조교수) | Myoun-Jae Lee
  • 도영임(KAIST 문화기술대학원 초빙교수) | Young Yim Doh Correspondence to