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Android 환경에서의 Unity 다중 사용자 환경 구현 KCI 등재

Implementation of Unity Multi-user Scheme in Android Environments

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

We propose a technique to implement multi-user game environment based on Android platform using Unity™ without relying on conventional Unity network plug-ins, which are often on a commercial basis. Since our proposed method utilize own native Android™ codes based on the Android SDK to facilitate network communication among game players, the proposed technique provides with higher flexibility and more transparency than general Unity network plug-ins, which are almost impossible to customize. One of our main ideas for implementation is to deploy the Unity binary code and the native Android network implementation as a layer respectively on the Android platform. Based on our method, we have implemented a mobile multi-user game on Android devices. Also, we discuss our technique according to the Unity’s design philosophy, “one code for multi-platforms.”

목차
ABSTRACT   1. 서론   2. 시스템 설계 및 설명    2.1 시스템 구조    2.2 Unity와 Android 애플리케이션 간데이터 송수신    2.3 Unity에서의 내보내기 및 Android애플리케이션에서 Unity 포함 방법    2.4 Android Application의 통신 처리   3. 결론 및 논의   참고문헌
저자
  • 오태경(덕성여자대학교 디지털미디어학과) | Taekyeong O
  • 박태정(덕성여자대학교 디지털미디어학과 조교수) | Taejung Park
  • 임양미(덕성여자대학교 디지털미디어학과 조교수) | Yangmi Lim Corresponding author