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다시점 디스플레이 중간 영상 생성에서 깊이 정보 양자화 방법이 미치는 영향에 관한 연구 KCI 등재

A Study on Depth Map Quantization for Multiview Image Generation

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

Multi-view system is one of the auto-stereoscopic displays that allows users to watch 3D images without wearing special glasses. Generating contents for the multi-view display system is often accomplished using Depth-image-based rendering (DIBR) intermediate view generation. DIBR-based intermediate view generation method reconstructs a 3D scene with a color image and depth map information. Then, a virtual camera is put in various view positions to capture intermediate view images. In this research, we tried to improve the quality of the DIBR-based intermediate views by applying non-uniform quantization method for depth map information. This paper describes the intermediate view generation process using DIBR. Then, it discusses the evaluation of multi-view intermediate images generated using uniform and non-uniform depth quantization methods. Finally, the paper describes the future direction and how the muti-view systems can be utilized in computer games.

목차
ABSTRACT
 1. 서론
 2. DIBR 기반 다시점 영상 생성 과정
 3. 깊이 정보 양자화 방법
 4. 실험 및 결과 분석
 5. 결론
 감사의 글
 참고문헌
저자
  • 천수민(Department of Digital Media, Sangmyung University) | Su-Min Chun
  • 최지영(Department of Digital Media, Sangmyung University) | Ji-Young Choi
  • 김석환(Department of Digital Media, Sangmyung University) | Seokhwan Kim
  • 조용주(Department of Digital Media, Sangmyung University) | Yongjoo Cho
  • 박경신(Department of Digital Media, Sangmyung University) | Kyoung Shin Park Corresponding author