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자기 위생 관련 기능성 게임이 유아의 자기 위생 행동에 미치는 영향 KCI 등재

Effects of Self-Hygiene Serious Game on the Self-Hygiene Behaviors of Young Children

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

The purpose of this research was to explore whether playing self-hygiene serious game has any effect on the knowledge, self-efficacy, and behavior related to self-hygiene of young children. Three children, ages 5 and 6, all male, participated in this study. Three children were observed for one, two, and three weeks before game play. After this baseline period, the children were given a game titled Parasite Wars, in which the children have to kill the parasites to get healthy, to play for one week. After the initial exposure to the game, the children were observed during one week of game play for self-hygiene behavior. Also, immediately before and after the week of game-play, children were tested on knowledge and self-efficacy related to self-hygiene. Results indicate that all children improved in knowledge and self-efficacy after the gameplay. Numbers of voluntary hand-wash increased after initial exposure to the game for all three children. The numbers of verbal facilitation for hand-wash all decreased with game-play.

목차
ABSTRACT
 1. 연구의 필요성
  1.1 건강 관련 패러다임의 전환과 사회 인지 이론
  1.2 지식, 자기효능감과 행동
  1.3 기존의 건강 관련 게임 연구
  1.4 유아와 자기 위생
  1.5 출동! 파라보이
  1.6 연구문제
 2. 연구 방법
  2.1 연구 대상
  2.2 연구 설계
  2.3 독립 변인
  2.4 종속 변인 및 측정 방법
  2.5 연구절차
 3. 결과
  3.1 자기 위생 관련 기능성 게임은 유아의 자기위생 관련 지식에 영향을 미치는가?
  3.2 자기 위생 관련 기능성 게임은 유아의 자기 위생 관련 자기효능감에 영향을 미치는가?
  3.3 자기 위생 관련 기능성 게임은 유아의 자기 위생 관련 행동에 영향을 미치는가?
 4. 결론
 감사의 글
 참고문헌
저자
  • 권정민(Department of Early Childhood and Special Education Seoul National University of Education) | Jungmin Kwon