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WebGL 기반의 가상환경 물리 교육 시스템 설계 및 구현 KCI 등재

Design and implementation of WebGL based physics Education System based on Virtual

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

This paper proposes the design and implementation of a system to provide a web-based ubiquitous 3D virtual reality education environment for secondary students to help experiment freely with safety by computer simulation in physics education. To realize this system, ThreeJS, one of the famous 3D graphics libraries based on javascript, has been used to support WebGL(Web Graphic Library). Hence the system became browser independent to give flexibility for most users. It is designed to make the mouse control change the position of the camera of the 3D graphics, so that the user can observe the virtual motion in various viewpoints. In contrast to the other local PC based education systems, this web-based system is much easier for distribution and management.

목차
ABSTRACT
 1. 서론
 2. 관련연구
  2.1 가상환경 물리교육용 시뮬레이션 시스템[1]
  2.2 WebGL/ThreeJS 활용
 3. WebGL 기반의 가상환경 물리교육 시스템
  3.1 시스템 구성도
  3.2 WebGL 기반의 물리교육 시뮬레이션
 4. 결과
 5. 결론 및 향후과제
 감사의 글
 참고문헌
저자
  • 정지성(Department of Software Engineering) | Ji-Seong Jeong
  • 오원근(Department of Physics Education Chungbuk National University) | Won-Kun Oh
  • 류관희(Department of Software Engineering) | Kwan-Hee Yoo Correspondence to