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ADHD 아동을 위한 BCI 및 모션 센싱 기술 기반 인터랙티브 동화 시스템 개발 KCI 등재

Development of Interactive Fairy Tale System Based on BCI and Motion Sensing Technology for Children with ADHD

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한국컴퓨터게임학회 논문지 (Journal of The Korean Society for Computer Game)
한국컴퓨터게임학회 (Korean Society for Computer Game)
초록

This research introduces the interactive fairy tale system based on BCI and Motion Sensing Technology for Children with ADHD. ADHD is a specific disorder which shows deficits in sustained attention, behavioral inhibition, resistance to distraction, and the regulation of one’s activity level to the demands of a situation (hyperactivity or restlessness). The interactive fairy tale system implemented on the Unity3D engine is expected to keep track of a player's time-varying brainwave and motion logs through NeuroSky’s MindWave Brain-Computer Interface (BCI) and Microsoft’s Kinect motion sensing technology. The proposed system helps us take a closer look at the player's behavior than performing a video shoot or direct observation. In addition, as the system keeps the observed data, it is possible to constantly track the changes on the player's brainwave and behavior, and synthetically assess the effect of the proposed approach from many different aspects.

목차
ABSTRACT
 1. 서론
 2. 연구배경
 3. 인터랙티브 동화의 구성
 4. 실험 및 결과
 5. 결 론
 참고문헌
저자
  • 박경은(Department of Computer and Information Sciences, Towson University) | Kyungeun Park
  • 길태숙(Department of Historical Content, Sangmyung University) | Taesuk Kihl
  • 장준호(Department of Game Design and Development, Sangmyung University) | Juno Chang Correspondence to