This research examined whether the (in)congruence between the geographical distance between the viewer and the destination, and the dynamic distance experienced via zoomin and zoom-out affects the recommendation likelihood of the travel destination. Specifically, when the viewer’s motivation is utilitarian (e.g., travelling for work), we expect the congruence effect (H1): a higher recommendation likelihood when the geographic distance is congruent with the dynamic distance; that is, the viewer is more likely to recommend the travel destination when the destination is geographically far away from (close to) with a zoom-out (zoom-in) view. By contrast, when the viewer’s motivation is hedonic (e.g., travelling for fun), we expect the incongruence effect (H2): a higher recommendation likelihood when the geographic distance is incongruent with the dynamic distance; that is, the viewer is more likely to recommend the travel destination when the destination is geographically far away from (close to) with a zoom-in (zoomout) view. We test these ideas in an experimental study.
In the context of the pan entertainment era, the IP economy has unleashed infinite vitality and brought infinite possibilities to China’s animation market. With the help of the IP economy, China’s anime works will achieve three-dimensional and multi-dimensional development, and also be endowed with emotional needs, establishing an intangible bond with users. This article will explore how Chinese anime works can present a visual feast that combines Chinese characteristics and aesthetics under the IP economy model.