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        검색결과 7

        1.
        2022.01 KCI 등재 구독 인증기관 무료, 개인회원 유료
        본 연구는 기독교선교를 활성화하기 위한 목적으로 이미 우리는 4차 산업혁명시대에 살고 있고 이와 관련한 다양한 IT기술을 주변에서 쉽게 찾아볼 수 있다. 인터넷 세상, 사물인터넷 세상 그리고 인공지능과 빅데이터의 IT기술이 여러 산업군에도 적용되어 사용되고 있는 현재의 이러한 환경적인 상황에서 선교활동이나 선교와 관련되어 필요한 여러 활동들 또한 이러한 IT를 고려해야 할 필요성이 있다. 특히 코로나-19 의 영향으로 더더욱 IT기술을 고려해야 하는 이유이다. 코로나-19 환경을 극복하고 4차산업혁명 시대의 IT기술을 활용하여 선교를 활성 화하기 위한 방안을 파악해보고, 선교 활동에서 어떤 영향이 있는지를 살펴본다. 본 연구에서는 IT기술을 활용하여 기독교 선교에 영향을 줄 수 있는 부분을 다양한 시각으로 알아보고 선교와 관련하여 적용가능 한 기술적 측면과 실제 메타버스 적용사례와 이와 관련한 연관성을 찾아보기 위한 방안을 모색한다. 우리는 현재 비대면, 온라인 시대에서 삶을 살아가고 있다. 이러한 환경에서 기독교 선교를 활성화하기 위한 방안을 생각해 보고, 이를 메타버스라는 하나의 가상공간에서 실현할 가능성을 파악해야 한다.
        6,700원
        3.
        2017.11 구독 인증기관·개인회원 무료
        (주)효성은 지난 20여 년 동안 분리막 소재 및 제막 기술에 대한 연구를 진행 해오고 있으며, 독자적인 기술로 PVDF 소재의 평막, 침지형 및 가압형 MF/UF 중공사막 및 모듈을 개발하여 상용화하였고 이를 실제현장에 적용하여 저비용 고성능 고효율의 모듈운전 결과를 확인하였다. 최근에는 차세대 분리막으로써 Acetylated MeCellouse (AMC)와 PolyOlefinKetone (POK) 소재를 사용한 수처리용 분리막을 연구하여 고투수성, 내오염성이 우수한 새로운 분리막을 개발 중에 있다.
        4.
        2014.07 구독 인증기관·개인회원 무료
        According to the development of information technology (IT) and new media, customers’ needs have changed to seek not only high quality goods but also a differentiated service in retail stores (Lee & Shin, 2011). For this reason, fashion retail stores started to provide an interesting service by setting up an IT machine or a gadget in the stores. Thereby, customers can get the information or have a special experience while they shop fashion goods. IT shopping service is defined as using technology in retail stores to enhance interaction between retailers and customers. Retailers have tried several types of IT shopping services, which offer information or experience with a high or low level of technology. Informative IT shopping service provides various and useful information, which is related to each product such as size, color, contents, stock, location and fashion styling. Retailers use experiential IT shopping service as an emotional appeal that gives direct experience to customers in some way or other such as watching or acting in a virtual situation. Also, as technology develops, IT shopping services are embodied with diverse technology that are simple or complexity. Some are easy to use with one button and shows 2D images only, but some have a lot of contents such as video clips, SNS share service, showing 3D images, and implementing augment reality. We saw customer responses on the attributes of IT shopping service (informative vs. experimental) x technology level of IT shopping service (high vs. low) x fashion innovativeness/technology innovativeness (high vs. low) This study aims to see the effect of the attributes of IT shopping service and the level of technology on procedure satisfaction and outcome satisfaction, and the moderating effect of perceived enjoyment and perceived complexity. Furthermore, this study will see whether these effects affect visit intention. In this study, the experimental design was adopted as the main methodology, and a total of four stimuli types were selected: 1) informative x high technology 2) informative x low technology 3) experiential x high technology 4) experiential x low technology. The common element, which all types of stimuli have, is a digital touch screen since it is a general equipment nowadays, and the common fashion good for all types is a black blazer. The type of informative service only has the information (size range, color assortment, contents, stock) about selected fashion good with its image. High technology in informative service shows the image with 3D simulation that can help to see 360° of the blazer, and styling tips including a video clip. Moreover, it helps to share the information with friends via SNS. Low technology in informative service only shows a front side of the blazer and presents a store map for customers to find a product they want to try. The types of experiential service draw customer participation providing a picture of customers that are trying on clothes. Experiential service use augment reality (AR) as a high technology and take the back side of customers picture as low technology. For the manipulation check, 18 graduate students in total viewed for each type, and the total sample comprises 387 college students via survey instrument. All hypotheses were tested using AMOS and SPSS 18.0. The main findings of this study are as follows: depending on type of the attributes of IT shopping service and the level of technology affect perceived enjoyment and perceived complexity differently, and there were significant mediating effect of perceived variables toward IT shopping service on procedure satisfaction, outcome satisfaction, and visit intention. Implications for usefulness and role of the IT shopping service in fashion retail stores are provided. And also, limitation of this study and future study are suggested.
        5.
        2020.08 KCI 등재 서비스 종료(열람 제한)
        This study was conducted to analyze factors affecting acceptance of smart farm technology. Smart farm technology is rapidly being introduced to agriculture in accordance with the progress of the 4th Industrial Revolution, but research on this is still little. Therefore, in this study, based on the unified theory of acceptance and use of technology (UTAUT), a research model reflecting the characteristics of smart farm technology was constructed. To test this, empirical analysis was performed. A survey was conducted for students in smart farm technology education and adult male and female farmers who are currently planning to operate smart farms. Valid 204 sample were used for analysis. The hypothesis test was based on multiple regression analysis using SPSS 24 statistical package. For the mediating effect and moderating effect, Process Macro 3.4 based on the regression equation was used. The results of testing the hypothesis are as follows. First, in the causal hypothesis test, it was shown that performance expectancy, social influence and price value have a significant positive effect on the intention to use smart farm technology. On the other hand, effort expectancy, facilitating conditions were not tested for a significant influence on the use of smart farm technology. As a result of analyzing the mediating effect of trust, it was found that trust plays a mediating role between performance expectancy, effort expectancy, social influence, facilitating conditions, price value and intention to use smart farm technology. In particular, the effort expectancy has not been tested for a direct significant effect on intention to use smart farm technology, but it has been shown to have an impact through trust. Trust was found to be a full mediating between the effort expectancy and the intention to use the smart farm technology. The current IT level of prospective users has been shown to play a moderating role between performance expectancy, facilitating conditions and intention to use smart farm technology. In particular, the IT level was found to strengthen the relationship between performance expectancy and intention to use smart farm technology. Based on the results of these studies, academic and practical implications were suggested.
        6.
        2015.10 서비스 종료(열람 제한)
        A state-of-the-art safety management system of water infrastructures based on ICT Technology is now under development by incorporating 1) real-time safety evaluation system, 2) disaster risk management support system based on GIS, and 3) decision-making support system for damage restoration equipped with multi sensor information acquisition system such as UAV and CCTV. This study includes development of practical natural disaster scenarios for flooding, typhoon and earthquake events based on recorded data, and standardization of disaster management platform.