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        검색결과 415

        401.
        2004.02 KCI 등재 서비스 종료(열람 제한)
        이 논문에서는 해양사고 통계예측 결과의 의미를 쉽게 이해할 수 있는 3차원 가시화 시스템의 구현에 관해서 기술했다. 이 시스템 개발에는 그래픽 사용자 인터페이스 방식(GUI)과 웹(Web) 기반 가상현실(VR) 기술을 주로 적용하였다. 그리고, 매일의 상황을 예보하기 위하여 시간기반 해양사고 예측모델과 위험수준 지표를 개발하였다. 시스템 작동실험 결과, 3차원 가상공간에 단순한 색으로 복잡한 통계결과를 나타낼 수 있었다. 또한, 매일의 위험수준을 막대 그래프에 나타낼 수 있었다.
        402.
        2003.06 KCI 등재 서비스 종료(열람 제한)
        가상현실 (VR) 시뮬레이터의 임장감 증대방법을 제안했다. 이 방법은 입체영상과 3차원음향 사이의 상호 상승효과에 의하여 인간이 느끼는 현실감을 증대시키기 위한 것이다. 상호 상승효과를 실험하기 위하여 PC 모니터와 LCD 셔터그래스로 구성된 VR 시뮬레이터를 이용하여 5명의 대학생을 대상으로 주관평가를 실시하였다. 실험결과, 입체영상에 3차윈음향을 부가한 경우, 자연감을 나타내는 척도 Inat 가 3.1에서 3.6으로 0.5 상승하고, 음상정위 평가척도 ASL 는 70~75%에서 80~85% 로 10% 상승하는 결과를 나타냈다. 따라서, 이 연구에서 제안한 방법이 VR 시뮬레이터의 현실감을 증대시킬 수 있었다.
        403.
        2003.03 KCI 등재 서비스 종료(열람 제한)
        본 연구의 목표는 GPS(Global Positioning System)을 이용한 3차원 네비게이션 시스템을 개발하여 원하는 목적지까지의 경로를 실시간으로 도로 전경과 동일한 3차원 영상으로 살펴봄으로써 운전자를 효과적으로 도울 수 있도록 하는 것이다. 실제 도로에서 일정 간격을 두고 촬영한 파노라마 실사 영상에 TIP 기법을 적용하여 가상환경을 구축하고 이들 사이의 부드러운 전이를 통해 사진과 같은 품질의 3차원 영상을 보여준다. 개발된 시스템은 2차원 네비게이션 모듈을 가지며 최적 경로 탐색 및 도로 상황 예측 기능을 제공한다.
        404.
        2002.10 KCI 등재 서비스 종료(열람 제한)
        최근에 한국해양대학교에서는 선박조종시뮬레이터를 개발했다. 이에 따라 시뮬레이터에 해상상태를 적용하기 위해 노력중이다. 이 논문에서는 해상에서의 파의 움직임을 표현하는 수학모델과 OpenGL API를 이용하여 해상상태의 가시화 시뮬레이션 및 계산 결과의 시뮬레이터에 적용가능에 대해 논한다.
        406.
        2002.05 KCI 등재 서비스 종료(열람 제한)
        In this paper we propose the methodology for 3D background image construction in computer games. This methodology was developed based on TIP (Tour Into the Picture) using a vanishing line Proposed by Kang et at. The methodology Proposed in this study can simply implement a 3D background for a computer game with a background model which is very complex or based on a real picture. Compared to the graphics technologies generally used, the proposed methodology does not need the process of modeling elaborate 3D information of a background, and hence can display the background even on a low grade personal computer using a small reference image. TIP technology was successfully applied to the implementation of a background model for a computer game and was found to be appropriate especially for real time games.
        407.
        2002.04 KCI 등재 서비스 종료(열람 제한)
        This study was to analyze the right or wrong of gray-water treatment by applying BPBE electrode cell to the effluence water in the terminal disposal plant of sewage. The results were as follows : The best result was obtained with applied voltage 40V and detention time 6 minutes for the BPBE electrode cell which has the graphite-plate in main electro-de, packing coconut activated carbon. The elimination rate of COD of Al-plate was higher than that of graphite-plate in main electrode. The result of electrolysis for 3 hour in parallel circuit showed the using possibility of gray-water according to each elimination rate : COD 59%, T-N 69 %, T-P 69%. The BPBE electrode cell with the Al-plate in main electrode made the best effect for the elimination of algae in lake water and algae were not occurred in electrolytic water
        408.
        2001.10 KCI 등재 서비스 종료(열람 제한)
        To investigate air quality away from the coastal urban source region, we used a hybrid Eulerian-Lagrangian method which can describe the formation, transport, transformation and deposition processes in complex terrain. with inclusion of shipping sources that were considered to be important emission in the coastal urban region. The result of the Eulerian advection - diffusion prediction was quite similar to that of the Lagrangian particle diffusion prediction. It showed that pollutants emitted from piers can affect the part of inland, especially Dongrae and the coastal area. Those emitted from Sasang and Janglim industrial complexes can affect Hwamyeong and the coastal, respectively. During the daytime the concentration was low due to large deposition flux and terrain effect.
        410.
        1999.08 KCI 등재 서비스 종료(열람 제한)
        This study was performed to investigate the fluid flow characteristics, the temperature distribution, humidity and PMV(Predicted Mean Vote of thermal sensation) distributions of the 3-dimensional room with side wall exhaust. The finite volume method and turbulence k-ε models with the SIMPLE computational algorithm are used. As the results of the three dimensional simulations, the region of exceeding Y=1.5m was high temperature and humidity. The inlet velocity and temperature were influenced to the floor strongly, and the room PMV was about -1.0 except the inlets.
        411.
        1998.09 KCI 등재 서비스 종료(열람 제한)
        The paper is the second part on the 3-D sound-field creation implementing the Virtual Reality Ship Handling Simyulator(VRSHS). As mentioned in the previous part Ⅰ, the spatial impression, which arose from reproduced 3-D sound-field , give natural sound environmental context to a listener. This spatial impression is due to the reverberation by reflections and ,is can be obtain by using Head-Related Transfer Function(HRTF). In this work, we foumulate early and late reverberation models of the HRTF's with theoretical control factors based on the sound-energy distribution in an irregularly shaped enclosures. Using the reverberation models, we report results from psychophysical tests used to asses the validity of the proposed 3-D soud-field control method.
        412.
        1998.09 KCI 등재 서비스 종료(열람 제한)
        This paper describes elemental technologies for the creation of three-dimensional(3-D) sound-field to implement the next-generation Ship Handling Simulator with human -computer interaction, known as Virtual Reality. In the virtual reality system, Head-Related Transfer Functions(HRTF's) are used to generate 3-D sound environmental context. Where, the HRTF's are impulse response characterizing the acoustical transformation in a space. This work is divided into two parts, the part Ⅰis mainly for the model constructions of the HRTF's, the part Ⅱis for the control of 3-D sound-field by using the HRTF's . In this paper, as first part, we search for the theory to formulate models of the HRTF's which reduce the dimensionalityof the formulation without loss of any directional information . Using model HRTF's we report results from psychophysical tests used to asses the validity of the proposed modleing method.
        413.
        1997.08 KCI 등재 서비스 종료(열람 제한)
        The Characteristics of atmospheric flow and dispersion of air pollutants in the mountainous coastal area were studied using three-dimensional model by the combination of land/sea breezes and transport. It was then applied to Pusan city. As the urban area considered in this study is located in a mountainous coastal area, the atmospheric flow is strongly affected by the land/sea breezes and mountain/valley winds. The typical effects of land/sea breezes on the dispersion and the characteristics of pollutants movement in the region were analysed. The model has been proved to be an useful tool to pridict real time air pollutants transport as shown by the results of application studies in Pusan, Korea which is an urbanized coastal area with mountainous topography. It was found that the pollutants are differently transported and concentrated as going inland by the influence of the sea breeze with topographic changes. By comparing the pollutants concentrations of the simulated results with those of the observational results, it is shown that simulated results in this study are in qualitative agreement with observational ones.
        414.
        1993.06 KCI 등재 서비스 종료(열람 제한)
        The land and sea breeze over the Pusan coastal area is studied by three dimensional mesoscale numerical model. According to the results of the simulation experiments, both Pusan areas and Kimhae areas, the sea breeze began at 0800LST and the strongest at 1500LST and then at 1800LST. After midnight, the sea breeze changed about the land breeze and become weaker than that of the sea breeze in the daytime. Comparisons between calculations and observations showed that the characteristics of diurnal variation and v-component of the wind velocity relatively is similar to the Pusan areas. On the Kimhae areas, however, observations showed time lag which compared to the results of simulation experiments in the velocity of sea breeze and diurnal variation. From the above results, comparisons between calculations and observations is much more similar to the coastal areas than on the inland area.
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