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        검색결과 7

        1.
        2022.12 KCI 등재 구독 인증기관 무료, 개인회원 유료
        본 연구는 중국 C2C 중고거래 플랫폼의 사용자 연구대상으 로 정보기술 수용과 사용 태도에 대해 설명력이 높다고 인정받 고 있는 기술수용모델(TAM)을 토대로 핵심 변수 외 다양화된 정보시스템 환경을 반영하는 변수로 주목받고 있는 지각된 유 희성을 추가 변수로 지정하였다. 본 연구는 가설을 검증하기 위해 중국 C2C 중고거래 플랫폼에 대한 경험 있는 사용자들을 대상으로 조사를 실시하였다. 총 400부의 설문지를 배포하였으 며 회수된 설문지를 선별하여 총 362부 유효 설문지가 선출되 었다. 또한, C2C 중고거래 플랫폼 특성 변인인 정보 대칭성을 규명하고, 이를 바탕으로 정보의 이용 가치를 높이고 활성하기 위한 전략 방향에 시사점을 제시하는 데 그 목적을 둔다. 그리 고 마케팅 연구의 학문적 발전에 기여하고 기업에는 중고 플랫 폼을 활용한 마케팅 전략 수립 시 실무적인 도움을 제공할 수 있을 것으로 기대한다.
        8,400원
        2.
        2019.09 KCI 등재 구독 인증기관 무료, 개인회원 유료
        Recently the business environment surrounding the financial investment industry is changing rapidly, and the demands of customers (diversity and the cycle of change etc.) are getting shorter. In this context, it can be said that companies are forced to adopt an agile management environment. In particular, non-face-to-face channels, including MTS, is adopting the agile system into the digital finance sector from a company-wide and strategic perspective. This study analyzed the effects of MTS services’ environment quality on customer satisfaction and continuous intention to use for MTS users who are rapidly increasing under the agile management environment in the financial investment industry. This study surveyed the quality of service environment (accessibility, convenience, design, security), customer satisfaction, and continuous intention to use for 350 MTS users. First, accessibility, convenience, and security of MTS service environment quality had a positive effect on customer satisfaction, and design was rejected Second, customer satisfaction has a positive effect on continuous intention to use. Third, convenience and security of MTS service environment quality have positive effects on continuous intention to use, and accessibility and design were rejected. The results of this study, together with demographic analysis, are expected to provide useful implications for MTS activation studies and securities firms’ strategies.
        4,200원
        3.
        2013.12 KCI 등재 구독 인증기관 무료, 개인회원 유료
        Users of smrtphone based mobile social network games are rapidly increasing. However, there are few researches for smartphone based mobile social network games. In this paper, we conducted a qualitative study in order to understand the continual usage intention of mobile social network game from indepth interview. As a result, passing time, hedonic valuem social value, challenge/competition, perceived enjoyment, and social interaction were found to have positive effects on continuous usage intention of smartphone based mobile social network game. And network quality, difficulties of game, and social interaction were found to have negative effects on continuous usage intention of smartphone based mobile social network game. This study provides practical suggestions for developers of social network game to invigorate the smart-phone based social network game market, such as improved additional investment for simple game interface, easy game rule, additional interactive services.
        4,000원
        4.
        2012.10 KCI 등재 구독 인증기관 무료, 개인회원 유료
        본 연구의 목적은 배추 신종자의 수용 및 지속적 사용의도에 영향을 미치는 요인을 분석하는데 있다. 연구모형은 기술수용이론(TAM)을 기반으로 도출하였으며, 분석은 편최소제곱법(PLS)을 이용하였다. 배추생산 농가를 대상으로 한 설문자료 분석결과, 선행변수 중에서는 혁신성과 종자홍보가, 매개변수에서는 인지된 용이성이 신종자 사용에 유의한 영향을 미치는 요인이며, 이들 변수들 간에는 강한 양의 관계가 존재하는 것으로 나타났다. 따라서 기존종자에 비해 품질이 개선된 신종자의 개발 및 보급, 그리고 신종자를 이용하여 생산된 배추의 판로확보 등 다양한 측면에서 인지된 유용성을 제고하기 위한 노력이 필요하다. 이와 같은 노력은 종자홍보와 함께 신종자에 대한 농가의 수용의지를 제고하고 신종자 도입 시 농가가 직면할 수 있는 위험을 줄일 수 있기 때문에 결과적으로 농가의 혁신성 향상에도 큰 도움이 될 것으로 판단된다.
        4,500원
        5.
        2019.10 KCI 등재 서비스 종료(열람 제한)
        Purpose - This study focuses on the continuance intention of O2O fresh agricultural products e-commerce. By literature review, this paper looks through the classical theories which are often applied to study use behavior and continuance intention on the electronic commerce area. Ultimately based on the expectancy theory, Technology acceptance model, success model as well as trust model, a model of the continuance intention of fresh products O2O electronic commerce application is established. Research design, data, and methodology - Among users Chinese consumers have been chosen who have use experience as the research objects. From October 2, 2018 to November 2, 2018, 685 questionnaires in total were collected by the online release and collection. Expect for the negative questionnaires, the remaining 650 pieces of data are statistically analyzed. The collected data were firstly be analyzed by SPSS Ver. 25 on its frequency, reliability and exploratory factors. Then AMOS Ver. 25 is applied to the Confirmatory Factor Analysis, Discriminant Validity and hypothesis testing of the Structural Equation Modeling. Finally, the following research conclusions could be obtained from the hypothesis testing. Results - Firstly, in the extended IS model, quality factor for hypothesis testing, service quality, information quality and delivery quality have obviously present positive influences on satisfaction respectively. Secondly, in the hypothesis testing part of ECM-ISC model and UTAUT model, all hypotheses have presented accepted results. Especially from expectation confirmation to usefulness perception, the influence factor achieves 12.603, In the hypothesis of continuance intention, the influence factor of social influence on continuance intention is 7.748 and also it is the most remarkable one. Conclusions - The results show that the service quality of O2O fresh agricultural products e-commerce has the greatest impact on satisfaction, while the perceived usefulness of consumers has the most significant impact on O2O fresh agricultural products for sustainable use intention. This thesis makes up for the blank of O2O fresh food e-commerce for sustainable use intentions, and provides a theoretical basis for consumers' sustainable use behavior, and practical enlightenment for the sustainable development of O2O fresh agricultural products e-commerce.
        6.
        2018.05 KCI 등재 서비스 종료(열람 제한)
        Purpose - Based on preceding studies, this thesis focuses on the finding of the definition and category of mobile tourism application and deriving out its characteristics. And after looking for how they make influences on continuous intention to use, we make empirical study with TAM model. Research design, data, and methodology - There are many Chinese tourist who visit Korea with user's constant intention to use of tourism application. This study is to find out the definition and category of mobile tourism application through research of preceding study and to fomulate the research model and hypothesis that how tourism application attributes (convenience, interaction, accessibility, local basis, security) affect constant intention to use of mobile tourism application. In order to verify a hypothesis, we conducted a survey for Chinese users of tourism application. In empirical study, we analyzed a structure model for frequency analysis, reliability analysis, exploratory factor analysis, validity analysis through IBM SPSS Statistics 21.0 and IBM SPSS AMOS 21.0 Results - Among tourism applications, convenience, interaction, accessibility and local basis have positive effects on both perceived usefulness and perceived easiness respectively. But security does not. Also perceived easiness has a positive effect on perceived usefulness. Finally, perceived usefulness and perceived easiness have positive effect on constant intent to use. Conclusions - Tourism application enterprises should put emphasis on design such as menu or function in order to simplify the operation of new services for new customers. Therefore, comfortable user interface and development of useful function can improve tourism application. Consequently, it leads to the promotion of tourism application. Also, when users perceive tourism application as a useful media which is easy, comfortable and useful content, the degree of constant intention to use becomes increased. It is important to provide plentiful and useful contents for customers and to develop user interface such as easy operation because these factors have positive effects on constant demand and use of tourism application.
        7.
        2015.02 KCI 등재 서비스 종료(열람 제한)
        본 연구의 목적은 성공적인 모바일 소셜네트워크 게임(SNG)을 제작하기 위해 게임의 세부 콘텐츠를 어떤 목적으로 제작해야 하고 어떤 부분에 보다 많이 집중하여 제작해야 하는가에 대 한 가이드라인을 제시하는 것이다. 모바일 SNG의 제작목적을 지속적 사용의도의 향상으로 설 정하였으며, 선행연구에서 이에 영향을 주는 것으로 실증된 요인들 중 몰입, 사회적 상호작용, 자기효능감, 경쟁, 보상의 요인을 선별하였다. 최종적으로 사회적 상호작용, 자기효능감, 경쟁, 보상에 관련된 사용자 경험의 향상을 모바일 SNG 세부 콘텐츠의 제작목표로 설정하여 연구를 설계하였다. 강원도의 한 대학교에서 모바일 SNG 사용경험이 있는 대학생들을 대상으로 3주간 에 걸쳐 설문조사를 수행하였고, 총 244부를 분석대상으로 사용하였다. 분석방법은 SPSS 18.0 을 활용한 위계적 회귀분석이었으며, 본 연구의 결과로 자기효능감, 보상, 경쟁, 사회적 상호작 용에 관련된 사용자 경험의 향상을 목표로 하는 콘텐츠들이 모두 지속적 사용의도의 향상에 유 의미한 영향을 미친다는 것과 그 영향력의 차이를 확인할 수 있었다.