The purpose of this study is to analyze the evolutionary process of Ddeulzip. The subject of this study is a clan family of Andong Kwon in Andong Area. Ddeulzip’s evolutionary process of the construction and management is divided into largely three periods in Josun Dynasty. The establishment and changing process of Ddeulzip for Andong Kwon’s family are analyzed according to three periods called the early(15∼16C), mid(17∼18C) and late(19 ∼20C). The characteristics of the early and mid period are that they created their own ancestral building form of Ddeulzip. Those of the late period are in their strong will to make similar scale of Ddeulzip. And during the late period, although the construction of new Ddeulzip was started in the early stage, no more formation of Ddeulzip was made as it approached toward the late stage. And most important point is similar constructional space(gan) of first time. The residential Ddeulzip of Andong Kwon’s family created at the 19C can be regarded as an representative example of large space that shows a typical form of housing by noble residents at the time.
The purpose of this study is to analyze the evolutionary process of Ddeulzip. The subject of this study is a clan family of Euisung Kim in Andong Area. Ddeulzip's evolutionary process in the construction and management is divided into largely three periods. The establishment and changing process of Ddeulzip for Euisung Kim's family are analyzed according to three periods called the early (15~16C), mid(17∼18C) and late(19∼20C). The characteristics of the early period are that they created their own ancestral building form of Ddeulzip. Those of the mid period are in their strong will not only to preserve their on ancesteral housing but also to make additional construction of Ddeulzip. And during the late period, although the construction of new Ddeulzip was started in the early stage, no more formation of Ddeulzip was made as it approached toward the late stage. And most important point is smaller construction space (gan) dan first time. The residential Ddeulzip of Euisung Kim's family created at the start of Chosun Dynasty can be regarded as an representative example that shows a typical form of housing by noble residents at the time.
본 연구는 새롭게 탄생한 온라인 게임 기업이 시장 성장주기(도입기-성장기-성숙기)에 따라 어떻게 다원화 전략을 행하여 왔는가를 자원기반이론과 진화이론의 관점에서 실증적 사례 분석을 통해 그 역사적 진행 과정을 체계적으로 분석하였다. 초기 온라인 게임 기업들은 진입 조건(장르, 기술력, 이용자특성)에 따라 다른 전략(기술역량기반, 서비스역량기반)을 통해 성장하였다. 이후 성장기에 이들 기업들은 제품 다원화를 위해 자원기반(기술기반전략, 서비스기반전략)에 따라 경로의존적 제휴 전략(보완적, 대체적 제휴)을 수행하여왔다. 그러나 성숙기에 이들 기업들은 기존 경로의존적 전략을 뛰어넘어 이용가능한 모든 자원 역량을 동원하는 통합 전략을 자연적으로 선택함으로서 시장 성장주기에 탄력적으로 적응하였다. 이러한 분석 결과는 진화이론과 자원기반이론을 복합적으로 적용하여 새롭게 탄생한 산업에서 시장의 단계별 성장주기에 따라 온라인 게임 기업의 제휴 전략 패턴이 어떻게 자기조직화 하고 있는지 분석함으로써 새로운 산업적, 정책적, 이론적 모델이 요구되고 있음을 제시하고 있다.