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        검색결과 4

        1.
        2006.05 구독 인증기관 무료, 개인회원 유료
        The online game industry stands on the center of a industrial values and cultural values of the digital contents industry. It grows rapidly among the cultural industries, leads in the future digital contents industry of Korea and stands in the hub of future industry making a high value added in the world. This study proposed the game evaluation criteria and analyzed the ranking of the important factors among the evaluation criteria. In this study it is used the analytic hierarchy process model to decide ranking of the important evaluation factors. Main criteria decided 4 factors: company, game components, game characteristics and customer service. Sub-criteria included 25 factors, game investment, name value, scenario, etc. As a result of the analysis, the game characteristics takes the top rank in the main criteria. Also interesting takes the top rank in the sub-criteria.
        4,000원
        2.
        2003.05 구독 인증기관 무료, 개인회원 유료
        본 연구에서는 철강 공정의 생산 계획 문제들 중에서 가장 중요하다고 판단되는 원료 충당 문제, 용량 할당 문제 및 BAF 설비 운영 문제를 설명하고, 이 문제점들을 해결하기 위한 방법을 제시한다. 또한, 특정의 툴을 사용하여 적용이 가능한 기능을 제시하는데 이 때 사용되는 생산 계획 툴은 i2사의 Factory Planner이다.
        4,000원
        3.
        2002.10 구독 인증기관 무료, 개인회원 유료
        In this paper, we propose a case study to treat planning and scheduling in factory of supply chain. In fact, the planning and the scheduling of a factory are not easily solved because of constraints of facility resources, material requirements, allowed planning times, and so on. However many packages are developed by vendors in Advanced Planning and Scheduling(APS) aspects to solve these problems. We, therefore, analyze problems of an electronic company and apply the tool, Factory Planner(FP), to solve problems.
        4,000원