This study explores Korean EFL learner preferences and perceptions of digital composing (DC) with innovative online technology tools during the implementation of emergency remote learning measures. The research compares learner use of text-based DC and voice-based audio asynchronous online discussion (AOD). This paper investigates the following research problem: What digital modes of interactive, online instructional design can serve as appropriate, learner-accepted replacements for offline instruction? One prior finding indicated that Korean undergraduate EFL learners preferred text and audio DC to video modes. To follow up, this paper investigates 57 learners’ preferences and perceptions toward text-based and voice-based DC, and compares the results. The data analysis methods employ paired-samples Tests, and a thematic analysis to identify issues raised in student comments. The results reveal that learners’ levels of user satisfaction with voice-based audio AOD and their ratings of its perceived usefulness confirm that it can be a satisfactory, effective, and preferable task for engaging learners in digitally-mediated four-skills practice. Another finding is that utilizing a voice-based audio module did not significantly alter learners’ course satisfaction when superseding a text-based module. These findings inform pedagogical practice with empirical insights regarding learners’ use of digital technologies, levels of acceptance, and DC preferences.
Anatatus orientalis is an important natural enemy parasitizing eggs of lanternfly Lycorma delicatula White. In order to effectively utilize this parasitoid, the parasitism rates of lantern-fly and emergence of its parasitoid were surveyed in different areas. Results showed that the emergences of wasp Anatatus orientalis from different areas had significant differences. Those parasitoids emerged from lantern-fly eggs collected from Yangling of Shaanxi province, Qinhuangdao of Hebei province, and Dagang District of Tianjin City came out focus on May only, while wasps from Yantai of Shandong province showed 2 obvious emergence peaks in May and September respectively. Wasp populations with emergence asynchrony in Yantai area were analyzed by different periods. Results revealed that the emergence percentages in spring (May) were significantly lower than that in fall (September), but the sex ratios did not differ significantly between the two seasons. The emergence asynchrony of parasitoid may be induced by the diapause of species, which is a long-term coevolutional outcome of parasitoid with host for maintaining its population. These findings provided some scientific bases for the rational utilization of this parasitoid in practice.
This study examines how students and instructors perceived online instructors’ roles in asynchronous courses designed for language teachers. Five instructor interviews, 46 student questionnaires, and ten course evaluation summaries presenting the opinions of 69 out of 120 students in total were analyzed. Based upon Berge’s (1995) framework, asynchronous online course instructors’ roles were divided into four categories: pedagogical, social, managerial, and technical. The results highlight and give suggestions to what is characteristic and likely problematic in online teaching—using the tools and pedagogical techniques to make learning more social than conventional classroom exhibit, orchestrating discussion not only technically but also by instructing and modeling effective postings, assessing the various ways that students participate in the class, and managing time, the students’ as well as the instructor’s. This study provides an opportunity for language educators and researchers to think about the unique characteristics of web-based distance education in general and the changing roles of instructors in that new form of education in more critical way.
In the last few years there has been a proliferation of asynchronous online discussion forums which have opened up the possibilities for people to exchange ideas at any place and at any time. The literature has documented that asynchronous online discussion has the following desirable characteristics: 1) it may help enhance the participation of students who might be less willing to participate in traditional face-to-face classroom settings due to shyness; and 2) it has the potential to encourage more thoughtful responses since participants can take their own time in composing their thoughts. Nonetheless, despite the promise of asynchronous online discussion to promote rich learning experiences, students do not always make use of its potential. The purpose of this study was to examine how a group of Singapore students interacted with one another, as well as the types of thinking skills, critical or creative thinking, and levels of information processing they exhibited during an asynchronous online discussion. This was an attempt to develop certain guidelines that would help facilitate students' in-depth thinking and promote student-to-student interaction in an online discussion environment.*
In the agricultural field, interests in research using robots for fruit harvesting are continuously increasing. Dual arm manipulators are promising because of its abilities like task-distribution and role-sharing. To operate it efficiently, the task sequence must be planned adequately. In our previous study, a collision-free path planning method based on a genetic algorithm is proposed for dual arm manipulators doing tasks cooperatively. However, in order to simplify the complicated collision-check problem, the movement between tasks of two robots should be synchronized, and thus there is a problem that the robots must wait and resume their movement. In this paper, we propose a heuristic algorithm that can reduce the total time of the optimal solution obtained by using the previously proposed genetic algorithm. It iteratively desynchronizes the task sequence of two robots and reduces the waiting time. For evaluation, the proposed algorithm is applied to the same work as the previous study. As a result, we can obtain a faster solution having 22.57 s than that of the previous study having 24.081 s. It will be further studied to apply the proposed algorithm to the fruit harvesting.
국제해사기구의 e-Navigation 전략에 포함된 PNT서비스의 신뢰성 향상을 위해 GNSS 부재 시에도 활용 가능한 해사업무용 비동 기식 R-mode인 AIS-TWR 기법을 제안하고 성능을 평가하였다. 기존 정밀 동기에 기반을 둔 동기식 측위 기법과 달리 동기가 되어 있지 않 은 경우에도 메시지 교환을 통해 거리 측정이 가능하도록 AIS시스템 사양에 따른 동작 시나리오 제안 및 오차 요인을 분석하고 관련 식과 알고리즘을 도출하였다. 제안 기법의 성능 평가를 위해 추정 가능 한계를 나타내는 크래머-라오 하한을 제시하였으며 3km의 정적 환경에 놓 인 두 AIS 시스템을 대상으로 AIS-TWR 기법에 의한 시뮬레이션 결과 참 값 대비 약 41m의 추정 오차를 보였다.
The quasi-experimental study was designed to compare effects of two telecollaborative learning models, asynchronous (ATL) and synchronous telecollaboration learning (STL), on Korean elementary school students’ motivation, anxiety, and intercultural communicative competence (ICC). To evaluate the 27 participants’ motivation and anxiety level, a pre-test and a post-test were administered and the motivation level and the anxiety level were compared between the ATL and the STL group. On the completion of the project, to examine their ICC development, the participants were interviewed by the researcher with questions constructed based on five objectives of Byram’s intercultural competence. The results are as follows: (1) The two groups did not show any significant differences in increase their motivation level. However, when examining in more detail, the participants in ATL increased their instrumental motivation while those in STL increased their integrative motivation. (2) There was no significant difference in anxiety level between the two groups. At last, (3) regarding ICC development, the participants both in the ATL and in the STL greatly improved their knowledge, attitude, and skills, but ATL participants, compared to STL participants, demonstrated relatively limited changes in their critical cultural awareness. Implications to enhance elementary school students’ motivation and ICC by telecollaboration are suggested.
초고해상도 UHD(096x2160) 게임 영상의 메모리 대역폭 요구량은 기하급수적으로 늘어난다. 본 논문에서는 화질 저하 없이 메모리 대역폭 문제를 해결하기 위하여 CUDA 환경에서 비트 병렬 파이프라인을 지원하는 논문 [4]의 DDPCM-GR 압축 알고리즘을 변형한 DPCM-GR 방식을 적용한 무손실 압축을 구현하였다. CUDA 공유메모리 사용을 통한 효율성을 증대하였으며, paged-locked 호스트 메모리 비동기 전송을 통한 커널과 데이터 전송 중첩의 다양한 구성을 구현하였다. 실험을 통하여 CPU 방식에 비하여 최대 31.3배 속도 향상을 이루었으며, 비동기 전송 구성의 변화를 통하여 최대 30.3% 수행 시간이 감소하였다.
Body gesture Recognition has been one of the interested research field for Human-Robot Interaction(HRI). Most of the conventional body gesture recognition algorithms used Hidden Markov Model(HMM) for modeling gestures which have spatio-temporal variabilities. However, HMM-based algorithms have difficulties excluding meaningless gestures. Besides, it is necessary for conventional body gesture recognition algorithms to perform gesture segmentation first, then sends the extracted gesture to the HMM for gesture recognition. This separated system causes time delay between two continuing gestures to be recognized, and it makes the system inappropriate for continuous gesture recognition. To overcome these two limitations, this paper suggests primitive body model encoding, which performs spatio/temporal quantization of motions from human body model and encodes them into predefined primitive codes for each link of a body model, and Selective/Asynchronous Input-Parallel State machine(SAI-PSM) for multiple-simultaneous gesture recognition. The experimental results showed that the proposed gesture recognition system using primitive body model encoding and SAI-PSM can exclude meaningless gestures well from the continuous body model data, while performing multiple-simultaneous gesture recognition without losing recognition rates compared to the previous HMM-based work.