검색결과

검색조건
좁혀보기
검색필터
결과 내 재검색

간행물

    분야

      발행연도

      -

        검색결과 24

        21.
        2014.09 KCI 등재 서비스 종료(열람 제한)
        The purpose of the present study is to examine the characteristics of intermediary organizations for rural tourism by analyzing how they are run, especially in Yangpyeong-gun and Icheon-si Nadri groups, and to further look for the desirable role they should play. Since the activities of these intermediary groups have not been accumulated enough to be able to be used for a study, grounded theory was adopted as deemed appropriate among other qualitative research approaches for this paper. Three main findings of the current research are as follows. First, the rural tourism intermediary organizations have characteristics that are leaning towards local villages more than visitors, although they are in the middle of a spectrum stretching between 'visitors to the green villages' on one end and the 'green villages' on the other end. Second, the intermediary groups work not just as a bridge among different green villages but also as a mediator, facilitator and a guide, noting that such roles can vary significantly depending on the level of competence of the groups themselves and the extent to which the government steps in. Third, the tourism intermediary organizations can contribute to local community-building, going beyond the boundaries of green village. They help to improve the quality of tour experience which leads to revitalization of local economy, and during the course of operating the intermediary groups, the community in the village can set up rules and resolve disputes and conflicts. Thus, the activities of the groups have the potential to create a local community by affecting not just at a village level but to a broader area where their operation is based on. Implications of this study are suggested in three ways. First, the paper looked at the interaction between rural tourism intermediary organizations and stakeholder in a comprehensive way with a qualitative research approach taken. Second, it identified the role and tasks of rural tourism intermediary organizations. Third, it is important to ensure that the tourism intermediary organizations play the local community-oriented role.
        22.
        2010.12 KCI 등재 서비스 종료(열람 제한)
        온라인 게임의 역사는 다른 게임들에 비해 짧은 역사를 가지고 있는데 반해 많은 성장과 결과를 보였다. 그 중 캐릭터 커스터마이징 시스템은 온라인 게임을 이루고 있는 다른 요소들에 비해 상대적으로 많은 발전을 이루지는 못했다. 커스터마이징 시스템이 상대적으로 많은 발전을 이루지 못한 데에는 당시의 그래픽 기술력문제가 큰 영향을 주었다. 하지만 그래픽의 발전과 함께 사용자들의 풍부한 표정에 대한 욕구 수요가 가능해 졌으며, 캐릭터 얼굴 변환 아이템이 새로운 수익을 창출할 정도로 근래에 나오는 커스터마이징 시스템은 자유도 높은 시스템으로 만들어지고 있다. 본 논문에서는 높아진 자유도만큼 개성 있는 캐릭터들이 다양하게 만들어 질 수 있도록 사람의 인상을 연구하고 분석하는 학문인 관상학을 근거로 아이온 커스터마이징 시스템을 분석하여 발전적인 캐릭터 커스터마이징 시스템 구성을 하였다.
        23.
        2008.06 KCI 등재 서비스 종료(열람 제한)
        The purpose of this study is to examine the aspects and the characteristics of conflict among people in agricultural villages shown in the course of conducting a rural community development project, and to suggest a theoretical basis for the solution of the conflict. various theories on rural community development projects and conflict, and relevant sociopsychological theories were perused to lay a theoretical foundation for the study, and 5 actual cases of conflicts in agricultural experience villages were analyzed in the light of the grounded theory which is one of suitable methods of qualitative research. And comparative and comprehensive analysis of conflicts of different farm villages was done. Based on the result of analysis of conflict among residents on agricultural experience village, this paper suggests some ways for solution of the conflict.
        24.
        2006.12 KCI 등재 서비스 종료(열람 제한)
        This study examines whether the reinforcement theory would be effectively applied to teaching assistant robots between a robot and a student in the same way as it is applied to teaching methods between a teacher and a student. Participants interact with a teaching assistant robot in a 3 (types of robots: positive reinforcement vs. negative reinforcement vs. both reinforcements) by 2 (types of participants: honor students vs. backward students), within-subject experiment. Three different types of robots, such as ‘Ching-chan-ee’ which gives ‘positive reinforcement’, ‘Um-bul-ee’ which gives ‘negative reinforcement’, and ‘Sang-bul-ee’ which gives both ‘positive and negative reinforcement’ are designed based on the reinforcement theory and the token reinforcement system. Participants’ task performance and reaction rate are measured according to the types of robots and the types of participants. In task performance, the negative reinforcement robot is more effective than the other two types, but regarding the number of stimulus, the less the stimulus is, the more effective the task performance is. Also, participants showed the highest reaction rate on the negative reinforcement robot which implies that the negative reinforcement robot is most effective to motivate students. The findings demonstrate that the participants perceive the teaching assistant robot not as a toy but as a teaching assistant and the reinforcement interaction is important and effective for teaching assistant robots to motivate students. The results of this study can be implicated as an effective guideline to interaction design of teaching assistant robots.
        1 2