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        검색결과 105

        63.
        2010.08 구독 인증기관 무료, 개인회원 유료
        In this study, the importance of win-win collaboration was emphasized in the point of long term partnership between parent companies and cooperation companies. Although parent company is trying to enhance internal capacity in setting up global management quality system as a standard model of national quality award, interest and effort in building inter-business management quality system linked with cooperation company are not enough. So win-win quality management system in long term viewpoint should be established to reinforce inter-business global management quality competitiveness.
        4,000원
        64.
        2010.06 KCI 등재 구독 인증기관 무료, 개인회원 유료
        Recently, the illlportance of quality con trol on the online co llabora tion system is increasing, since it is realized that many parti cipants do not guarantee the quality of online collaboration’ s Oll tpu t anylllore. Hence in this paper, we propose th
        4,000원
        65.
        2010.05 구독 인증기관·개인회원 무료
        Lepidoptera includes over 160,000 species of butterflies and moths worldwide. They have enormous ecological and economic impact as pests, pollinators, and food sources for other organisms. We are using Assembling the Tree of Life (AToL) NSF funding t 1. generate a backbone phylogeny of the entire order, 2. date major subclade divergence by re-evaluating fossils (fossil project), 3. create a rich taxonomic resource (taxon template) and 4. create a glossary of morphological terms and associated images to synergize tree-building using morphological characters - all within a worldwide online venue. Our project goal is to galvanize the broader lepidopterist community towards constructing a comprehensive and fully resolved tree. Here we present the fossil project, taxon template and morphology projects.
        66.
        2010.04 KCI 등재 구독 인증기관 무료, 개인회원 유료
        Collaboration among various fields appear according to rising of snack culture, polarizing phenomenon by a point to value, consumer behavior change giving importance to direct experience, and arrival of high touch age satisfied various needs and desires of consumer. Collaboration progressed limited edition form utilizes famous artist and designer’s fame to promote products and upgrade their brand image through a short period agreement. This research aims at analysis about collaboration phenomenon in collaboration manners and characteristics, and understands changed socio-cultural meaning through collaboration expressed in almost all industry for high speedy changing fashion environment. This research utilizes between theoretical study and empirical analysis. For concentrated study, research period limits from 2007 to the present time 2009. This paper's purpose is studying on the socio-cultural meaning through analysis about characteristics of the trend of collaboration expressed in contemporary fashion. This research's results are as follow as; First, common life toward aesthetic surrounding, Second, introduction of high concept, Third, the power of Homo Consmus, Forth, focusing on the intangible elements and the value. This study intends to predict change of fashion design and fashion market for complicated consumer, and present fundamental materials about fashion industry and design development of the future through consideration on concrete aspect and meaning of collaboration expressed in contemporary fashion.
        4,900원
        67.
        2010.03 KCI 등재 구독 인증기관 무료, 개인회원 유료
        온라인 게임의 품질 관리는 게임의 완성도를 결정하는 중요한 단계 중 하나이다. 본 논문에서는 대학 수업을 통해 게임의 품질 관리를 효과적으로 운영하기 위한 포커스 그룹 테스트(Focus Group Test) 프로세스를 제안한다. 이를 위해 게임 테스팅 업체에서 시행하는 테스트 항목들을 검토하여 포커스 그룹 테스트를 통해 게임 품질 관리를 효과적으로 하기 위한 테스트 그룹과, 그룹별 세부 테스트 내용을 제안한다. 다음으로 대학 수업을 통해 포커스 그룹 테스트를 효 과적으로 운영하기 위한 운영 시스템을 제안한다. 마지막으로 개발 중인 상용 온라인 게임을 의뢰받아 포커스 그룹 테스트를 수행한 사례를 소개함으로서 제안한 내용이 효과적으로 운영될 수 있음을 검증한다. 제안한 방식의 수업 운 영을 통해 실무 지향적으로 수업이 가능하며 개발사와 대학 간의 효과적인 산학 협력이 가능할 것으로 판단된다
        4,000원
        68.
        2009.06 KCI 등재 구독 인증기관 무료, 개인회원 유료
        The purpose of this paper is to give information on e-CPC implementation in the manufacturing industry by studying and analyzing a small and medium sized manufacturing company. After analyzing Various factors on J’s e-CPC implementation such as environmen
        4,000원
        70.
        2008.12 KCI 등재 구독 인증기관 무료, 개인회원 유료
        6,100원
        71.
        2008.06 KCI 등재 구독 인증기관 무료, 개인회원 유료
        In this paper, we present a unified framework for mobile game development. To develop a new mobile game, we need three main entities: game scenario designer (i.e. producer), game graphic designer, and game programmer. Traditionally, there is no systematic support for inter-communication among the three entities. In our scheme, we support co-operative development platform, and three main developers can easily show their idea and also can easily integrate their works. For early stage of game development, we support a scenario simulation tool, where the producer can show his/her idea using the graphical clip made by graphic designer. Once the idea is setup, the graphic designer makes the graphical contents, and delivers to programmer to integrate with mobile games. However, mobile game usually requires efficient memory usage; the programmer should optimize the graphic content. In our platform, we support automatic optimization toolkit and the graphic designer does not need any optimization, and he/she can re-use the graphic content. We applied our platform to WIMAX and CDMA mobile set, and the efficiency and reusability are guaranteed by our automatic optimization.
        4,000원
        72.
        2007.12 KCI 등재 구독 인증기관 무료, 개인회원 유료
        The objective of this paper is to study the establishing system of truck collaboration and to reduce traffic cost for participating transportation enterprises. The system of truck collaboration can enhance the transport efficiency and to reduce traffic cost without new investment for trucks and equipments. The type of truck collaboration should be enumerated (1) the system of head and branch base (2) the system of central terminal (3) the system of separating collection and delivery for cargo (4) the system of cooperating cargo order and truck allocation. The efficiency of truck collaboration is possible to be realized for transportation enterprises, receiver and sender of cargo.
        4,000원
        73.
        2007.06 구독 인증기관 무료, 개인회원 유료
        It is an important issue for APEC economies to build mutual understanding in order to promote friendship and cooperation among the economies. Some schools and organizations have set up international communication projects to correspond by email or video conferencing periodically. There are, however, some barriers that hinder these activities. Firstly, most schools do not have experience. Secondly, teachers have difficulty in such endeavors speaking and writing in English. Thirdly, funding is not adequate. The World Youth Meeting (WYM) is one successful international collaboration project lasting six years. In this research, we investigate the WYM as a model case in order to understand how the WYM is organized so that we can develop guidelines for other international collab-oration projects.
        4,000원
        74.
        2005.06 KCI 등재 SCOPUS 구독 인증기관·개인회원 무료
        Subaru Telescope proposes to hold Subaru East Asia Youth School (Tentative Name) in 2005.
        75.
        2005.06 KCI 등재 구독 인증기관 무료, 개인회원 유료
        As today's business environment becomes more globalized and distributed, the importance of collaboration is rapidly increasing. This paper presents a systematic approach to collaboration strategy planning. The framework suggests that a Collaborative Proce
        4,000원
        77.
        2005.05 구독 인증기관 무료, 개인회원 유료
        As today's business environment becomes more globalized and distributed, the importance of collaboration is rapidly increasing. This paper presents a systematic approach to collaboration strategy planning. The framework suggests a Collaborative Process Map need to be identified. Then, Collaboration Maturity of each area is evaluated. Based on the Collaborative Process Map and Collaboration Maturity Evaluation, Collaboration Execution Plans are established. A case study of semiconductor industry is also provided.
        4,000원
        79.
        2005.03 KCI 등재 구독 인증기관 무료, 개인회원 유료
        The purposes of this study are to review some practical experiences in multi-agency collaboration efforts for the juvenile delinquents in U.S. and to make policy implications, practice for a better multi-agency collaboration system in Korea. Based on these findings, this study suggests multi-agency collaboration for the juvenile delinquents in the juvenile justice process in Korea as follows: First, Goverment should legislate for multi-agency collaboration in the juvenile justice process, establish collaboration system and juvenile correctional center. Second, Collaboration managers or coordinator should be trained so that they can play a variety of professional roles in managing collaboration programs and developed the various programs. Third, The supporting organizations such as goverment, enterprises, schools, social welfare agency, united way, voluntary agency or group, community should be developed and, furthermore, supporting thing such as juvenile justice information resources, financial, technical assistance to enhance the capacity of those correctional institutions.
        6,000원
        80.
        2004.12 KCI 등재 구독 인증기관 무료, 개인회원 유료
        The injection mold industry has strong relationship with many other industries. In the injection mold industry, the harmonious collaboration of the order-making companies, the mold-making companies, and the molded-parts making companies, which are distantly located, is very important. In this study, a web-based collaboration system is developed for the purpose. It offers the criterion to select appropriate production companies. It also tries to minimize the production cost of the mold design by distributing and evaluating the design information. The developed system is constructed using various recent web-programming tools.
        4,200원
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