The Internet, revolution referred to as the greatest media medium revolution since the discovery of the printing technology, discovery of typography has given birth to various legal issues in the field of intellectual property rights. Specifically, regulating the usagerelationship between copyright holders and users of their contents has recently been the focus central theme in copyright legislative regime. This article thesis places a focus on the interpretation of the rights of and their usage the relationship between copyright holders and content users in light of the recent technological developments in the copyright legislative regime relating to the music industry, and provides the author's perspective on resulting from the change of technologies in the copyright legislative system, particularly, related to the music industry, the issues that emerged from the music industry and on study of problems in view of business-people over the many years during which the author had worked with leading communications companies, Internet companies, electronic appliance manufacturers, and content providers in Korea. Also, this article thesis also reviews has studied the main issues that emerged from the Soribada case, the largest dispute in the on-line music industry, in which the author was personally involved as legal counsel to the Soribada system operator. Soribada case which was the largest issue in the field of on-line music industry and as a legal working staff on the legal execution process and the content of refutation thereof, so as to catch the core of the refutation. This article thesis is divided into three parts - (1) Part One examines the on-line music industry by looking at its characteristics and possible effects on that is, the contemplation of the on-line music industry about features of the on-line music industry and about what effects the on-line music industry causes to other content markets in the future (2) Part Two discusses various legal issues arising in that the on-line music industry raised, including those related to (i) the right to reproduction, (ii) the right of transmission, (iii) the liabilities responsibility of service providers, (iv) private use, (v) contributory infringement, aiding and abetting and (vi) technological developments of technologies and program production; and (3) Part Three provides the analysis of the Soribada case and the Bugs Music case, which are two representative the P2P case and the streaming cases, and the author's opinion on the legal issues in the on-line music industry which emerged from the aforementioned cases.
To solve the problem of copyright violation of digital contents, it has been developing and using DRM (Digital Right Management). However, it is not only insufficient situation to satisfy all demand of market yet but also the technology demanded by various market circumstance is changing. This manuscript has shortly introduced the protection technology for digital contents and looked over the direction for development and faced subjects in DRM industry. First, it introduced fingerprinting technology which is capable of tracing illegal duplication by embedding the user's information among the contents as the supplement of DRM technology. Also, we looked over the protection of broadcast contents as an example about the adaption of existing DRM system in the situation which has been changing to digital convergence circumstance. Finally, we shortly looked over standardization of the protection technology and discussed the eventual direction of coping with the situation of industry such as the problem of interoperability between the standards.
As today's business environment becomes more globalized and distributed, the importance of collaboration is rapidly increasing. This paper presents a systematic approach to collaboration strategy planning. The framework suggests that a Collaborative Proce
본 연구에서는 해양레저의 국내외 현황을 소개하고 국내 해양 레저와 요트 산업의 현황과 문제점에 대하여 분석하여 개선 방안을 제시하고자 한다. 먼저 해양레저의 해외 우수 사례를 소개한다. 아울러 국내 해양 레저와 요트 산업의 현황과 문제점에 대하여 분석하여 개선 방안을 제시하고자 한다. 또한 향후 해양레저 산업의 전망을 분석하였다.
As today's business environment becomes more globalized and distributed, the importance of collaboration is rapidly increasing. This paper presents a systematic approach to collaboration strategy planning. The framework suggests a Collaborative Process Map need to be identified. Then, Collaboration Maturity of each area is evaluated. Based on the Collaborative Process Map and Collaboration Maturity Evaluation, Collaboration Execution Plans are established. A case study of semiconductor industry is also provided.
본 논문은 경기 서부 서해안 산업밸트의 지역혁신체제 구축을 위한 정책적 연구이다. 먼저 서해안 산업밸트의 현황분석 및 SWOT분석을 통해 문제점을 파악하였고, 경쟁력분석을 통해 전략산업 및 발전모델을 도출하였다. 서해안 산업밸트의 혁신체제 기본방향과 이 체제에 의해 견인되는 정량적 목표를 설정함으로써 지역혁신체제의 안을 구상하였다. 마지막으로 9대 핵심 전략 실천과제를 설정함으로써 서해안 산업밸트가 성공적인 혁신체제로 도약할 수 있는 대안을 제시하였다.
고도화된 산업의 발달로 인하여 많은 업종들이 생겨나게 되었고, 그로 인해 크고 작은 사고들이 발생하게 되었다. 사고의 발생은 부상, 사망과 질병 등의 재해자들을 발생시키고, 사고로 인한 재해자의 수는 한 사업장에서도 여러 건씩 발생한다. 이러한 재해자의 공통된 특성 요소와 성향을 분석할 수 있다면, 1%의 재해자라도 더 줄일 수 있으리라 사료된다.
본 논문에서는 업종별 그룹을 통해 재해자들의 특성화 분석을 위하여 총 25,157개의 데이터를 바탕으로 데이터 Mining 기법중의 하나인 Classification and Regression Tree(CART)를 이용하여 분석을 하였다. 종속변수인 10개의 주요 업종을 중심으로 재해자들이 어떠한 성향을 나타내고 있는지 알아보고자 독립변수인 재해자 구분, 재해시간, 근속기간, 성별, 회사 규모와 연령 등 8개 항목을 채택하여 재해자 위험 그룹을 분석하고 그 결과를 제시한다.
의사 결정 나무 알고리즘은 관심이 되는 집단을 몇 개의 소집단으로 분류하거나 특성을 예측하기 위한 데이터 마이닝 분석 기법중 하나이다. 이 기법은 각 업종별 특성을 분석하여 업종별 차이점을 찾기 위해 사용되었다. 여기에서 사용되어진 의사결정 알고리즘으로는 C4.5알고리즘을 사용하였다. 트리는 이득율(Gain Ratio)에 의해서 Top-Down방식으로 구성하게 되었다. 본 연구에서 사용된 데이터는 2003년, 2004년에 발생 되어진 데이터로 총 25,159개의 데이터를 대상으로 정제과정을 거쳐 24,887개의 데이터를 사용하였고, 한 개의 종속 변수와 8개의 독립 변수로 이루어져 있다. 총 222개의 트리 노드가 만들어 졌고 최종 노드(Leaf Node)는 총 151개가 생성되었다. 생성된 트리 결과에 대한 정확성 측정을 위해 정확도(Accuracy), 오분류 확률(Misclassification Rate)을 계산하였다.
This paper aims to examine the main factors of the organizational climate and analyze their effects on job involvement. To accomplish these purposes, the main factors of the organizational climate such as diversity, autonomy, redundancy, connectivity and flexibility were found from the previous studies. The questionaries of 350 were distributed to the employees working at the Gumi Industrial Complex. The questionaries of 298 were obtained and 267 were analyzed through frequencies, correlation and multiple regression. The results of this study are as followings;
First, we conducted exploratory factor analysis for five constructs (diversity, autonomy, redundancy, connectivity and flexibility) using oblique rotation method that did not assume independence among the factors and main factors of knowledge management were grouped together by five factors. Second, it is shown that fore main factors of organizational climate have a positive influence on the job involvement (p<0.05). This study, however, have limitations of number of sample and survey area. The future study should consider these limitations in improving model applicability in practice.