Create, develop, maintain and nurturing the passengers-airline relationships is crucial
in a very competitive market in Europe. Relationship quality and behavioural
intentions to fly again in the same airline carrier and recommend to others are core
outcomes which may result from a favourable travel experience over time. However,
the complexity and the multidimensional phenomenon lead us to develop a holistic
framework, which posits that relationship quality and behavioural intentions do not
depend on individual air-flight attributes and other individual demographicpsychological
variables but on specific configurations of such attributes and variables.
Thus, the framework of this study is investigated using qualitative comparative
analysis and a sample of 304 passengers. Accordingly, the property space consists of
all combinations of binary states, that is, presence or absence, of the 7 in-flight
attributes (air quality, temperature, odour, noise, crew, layout and
equipment/amenities), frequency of fly in an airline carrier, the type of airline carrier
and demographic-psychological variables (age, gender, mindful) (that is, 212
combinations or configurations).
Data from both Portuguese and non-Portuguese passengers, who have air travel
experiences through Europe in both low cost carriers and legacy airlines (also called
traditional or flag airlines) are used to test the hypotheses. The Lisbon airport agreed
in helping to conduct the survey during October 2015.
Research Question: Which configurations of in-flight attributes, demographicpsychological
variables, frequency of fly in an airline carrier and type of airline
carrier lead to relationship quality and behavioural intentions?
The findings of the current study highlight the importance of coaligning the multiple
attributes of air-flight attributes and other individual demographic-psychological
variables, also including the frequency of fly in an airline carrier and type of airline
carrier, for increasing relationship quality and behavioural intentions. Here the
findings point out that complexity theory and QCA are useful tools for understand that
simple antecedent conditions relate to an outcome condition of interest positively,
negatively, and not at all, which of these three relationships occur depends on the
observed complex antecedent conditions in which the simple antecedent conditions
occur. Positive outcome (relationship quality or behavioural intention) is not the
mirror opposite of negative outcome. By employing QCA, airline managers in Europe
can identify whether and under what circumstances individual attributes and other variables will increase (or decrease) the relationship quality and behavioural
intentions. QCA can also help managers uncover alternative ways for combining the
attributes in order to induce behavioural intentions.
Overall it is possible to see that crew and equipment & amenities, particularly for
mindful passengers, emerge in several configurations as essential elements for the
four outcomes: satisfaction, trust, affective commitment and behavioural intentions.
For passengers not affectively committed to an airline, satisfaction plays an important
role in their behavioural intention to fly again in the same airline carrier and
recommend it to others. The combination of trust and affective commitment may also
generate the intention to fly again in the same airline carrier and recommend it to
others, particularly for mindful passengers.
The findings contribute to managerial practices by providing new insights for
improving the in-flight service provide and process. The findings also contribute to
theoretical advancing of how passengers’ in-flight evaluations and their experience
with an airline relate to their assessments of relationship quality and behavioural
intentions.
The target of this paper is to introduce a general brand experience measurement scale that
can be used to measure brand experiences of the stakeholders of a company. It is
proposed that also stakeholders’ brand experiences can be measured with a measurement
scale developed for consumer marketing research.
In literature, there are various different kinds of individual brand constructs and
measurement frameworks that have been developed for tracking consumers’ brand
perceptions; however, these models have not been frequently used to measure brandrelated
aspects outside consumer-centric situations. The tracking of stakeholders’ brand
experiences can help companies to position their brands better in the tightening global
competition where also stakeholders have a critical role and can influence the
performance of the company (Hult, Mena, Ferrell, & Ferrell, 2011).
Brands are experienced via stimuli that can be either controlled by the company,
including, for example, advertisements, logos, sales environments, sales packages, and
services, or then they are out of their control, for example, brand related information can
spread freely on the social media or by word-of-mouth (Brakus, Schmitt, & Zarantonello,
2009; Keller, 2013). Thus, it can be said that the measurement of brand experiences can
give valuable information to the company on what is the status and reputation of the
brand. However, it is not only the customers or consumers that have brand experiences,
also stakeholders encounter brands and the way they experience them on the personal
level can have a major impact on how they interact and promote the brand in other
contexts. Some B2B marketing theories have brought up the importance of understanding
long-term relationships between buyers and sellers, including experiences associated with
the relationship (Hadjikhani & LaPlaca, 2013) as well as purchase risks (Brown, Zablah,
Bellenger, & Johnston, 2011).
Brands are experienced via stimuli that can be either controlled by the company, including, for example, advertisements, logos, sales environments, sales packages, and services, or then they are out of their control, for example, brand related information can spread freely on the social media or by word-of-mouth (Brakus, Schmitt, & Zarantonello, 2009; Keller, 2013). Thus, it can be said that the measurement of brand experiences can give valuable information to the company on what is the status and reputation of the brand. However, it is not only the customers or consumers that have brand experiences, also stakeholders encounter brands and the way they experience them on the personal level can have a major impact on how they interact and promote the brand in other contexts. Some B2B marketing theories have brought up the importance of understanding long-term relationships between buyers and sellers, including experiences associated with the relationship (Hadjikhani & LaPlaca, 2013) as well as purchase risks (Brown, Zablah, Bellenger, & Johnston, 2011).
Brand experiences can be measured, for example, with a measurement scale (Brakus et al., 2009) that has been extended with an eco-friendliness dimension (Saari, 2016). This model has been tested with consumers, and this paper argues that the same scale can be useful for monitoring the brand experiences of other stakeholders as well. The extended brand experience scale can be used to monitor whether consumers and stakeholders experience a certain brand to be ecofriendly, and how positively or negatively they are inclined towards the eco-friendliness of the brand experiences.
With the raising focus on stakeholders’ important role in solving environmental problems, the role of stakeholder marketing becomes more critical for a company (Homburg, Stierl, & Bornemann, 2013). And in this situation it becomes also more crucial to follow up what are the brand experiences of stakeholders. The stakeholders’ brand experiences can give a strong indication is the company implementing its strategy correctly and are all the essential elements transparently and authentically communicated to the stakeholders, especially with regard to the environmental development activities that are reflected in the eco-friendliness dimension of brand experiences.
Although there has been much conceptual evidence of the positive link between customer equity and firm’s performance, comparison of relationships between two firms based on customer equity and firm profitability is limited. However, there is an increasing demand for research that investigates the relationship between firms in the competitive market structure. Therefore, the goal of this research is to examine the role of customer equity on firm profitability by comparing two firms, in a customer equity setting. The result shows that the effect of newly acquired CE of the second top company is stronger than that of the top company while the effect of retained CE of the top company is stronger than that of the second top company. Overall, the results offer strategic implications for firms to implement a different customer equity strategy in this competitive market structure.
The Internet is considered as a competitive marketing instrument in advancing business-related information and real-time transaction opportunities (Kumar, 2013). Several brand managers are questioning whether the existent marketing approaches to position their brands, with the purpose to operate in a traditional and online setting, may be enhanced (Liu, 2012). The Internet is recognized as an influential instrument that has changed the manner brands conduct business and the way consumers and businesses interact (Boyland et al., 2013). The distinctive value that the Internet offers over conventional media is the capacity to interact with consumers. This permits practitioners to adjust their presentation to adapt specific consumers’ needs. Contrary to other forms of media, the Internet assists companies to create long-term relationships with its consumers as it allows a distinctive reciprocal communication. This reciprocal communication that distinguishes the latest marketing channels from conventional media is website interactivity (Wang et al., 2013).
a mechanized environment the same way as a company does in a traditional
environment. It includes communicating with consumers directly, generating an
exclusive and individual interaction with them. As a central aspect in
technology-mediated communication, Website interactivity has been identified as a
critical component to create strong brands (Voorveld et al., 2013). Regardless of the
significance of Website interactivity, very limited research was identified in the
branding and marketing literature that investigate the influential role of interactivity
on brand equity. To this date very few researchers have devoted efforts to investigate
the influential impact of Website interactivity on branding constructs. Therefore, this
study closes this gap with the conceptualization and the impact of the two dimensions
of Website interactivity namely social interactivity and system interactivity on brand
equity. Additionally, another contribution is to examine the mediating effect of brand
image and brand awareness in the formation of brand equity in the online
environment.
The study propose a theory-based model of Website interactivity as a precursor to
build online brand equity and to examine the relationships among Website
interactivity, bran image, brand awareness, and brand equity in the context of branded
Websites. Leaning on the fundamentals of branding literature and the Website interactivity theory, a theoretical framework is designed and seven hypotheses are
examined. A two-phase analysis is considered, first a Confirmatory factor analysis
(CFA) and then a Structural Equation Modeling (SEM). The findings show that the
dimensions of Website interactivity impact significantly on the brand awareness and
brand image which in turn influence online brand equity. As today limited research
has been focused on studying the impact of Website interactivity as a branding
instrument.
In this study, the authors consider Website interactivity to be the interaction between
Websites and individuals. In this sense, Website interactivity is viewed as an essential
high-tech capability for building brands (Voorveld et al., 2013) as it allows a
reciprocal communication with the system and other users. Current literature indicates
that for a more real illustration of the dual dimensions of Website interactivity, studies
devote user control as an expression of system interactivity and two-way
communication as an expression of social interactivity (Wang et al., 2013). Two-way
communication (social interactivity) refers to reciprocal communication between
individuals. The dimension is perceived as the interaction between the users and the
system (e.g. Website) (e.g. through e-mail, chat or toll-free telephone access to
customer service, etc.). The user control (system interactivity) perspective is more
concerned with the ability of the user to select content and guide the interaction
(Lowry et al., 2006). User control is manifested when individuals are granted the
opportunity to select the content and influence the communication. For instance, Web
users may feel themselves as possessing user control because they have the capacity
to select without restrictions (through an internal search engine).
Cross-buying refers to the customer action of buying additional products and/or services
from the same provider (Valentin 2004). With the belief that cross-buying enables firms
to increase profit from existing customers, firms have steadily placed greater emphasis on
cross-selling strategies for profitability.
To date, numerous studies show that cross-buying behavior of customers has a positive
effect on firm profitability. Business reality, however, offers a different perspective;
namely, that high levels of cross-buying may not always be linked to firm profitability.
For example, Best Buy (an electronics retailer in the United States) has identified
approximately 20% of its customers as unprofitable in spite of them purchasing multiple
items (McWilliams 2004). Shah, Kumar, Qu, and Chen (2012) found that customers who
persistently exhibit certain types of behavior (e.g., excessive service requests, high levels
of returning products, lower levels of revenue growth, promotion maximizers) are
unprofitable even though they purchased more than one product category.The aforementioned research implies that cross-buying can exert a negative impact on
profitability, thereby calling for further examination of cross-buying behavior. It is
conceivable that a repeated purchase propensity (contrasted with a cross-buying
propensity) concentrated on a single brand is more profitable.
Therefore, our primary objective in this paper is to identify a more beneficial type of
customer among those who tend to patronize a limited number of brands versus those
who tend to patronize a variety of brands, using a one-dimensional model (brand
dispersion index). In addition, the second goal of this research is to investigate the
boundary conditions where cross-buying will not lead to an increase in sales (unprofitable
cross-buying conditions). As two moderating factors that weaken a customer’s crossbuying
propensity and a firm’s sales (frequency and transaction size of firms), we
consider (1) promotion dependency and (2) spending limiter condition.
We use transaction data that include partners in various industries such as gasoline
stations, convenience stores, banks, restaurants, and online shopping malls, covering
forty-seven categories. Because multiple partners in many categories are available, this allows us to study whether a customer’s cross-buying level in the current period (t)
affects the customer’s purchase frequency and transaction size in the subsequent period
(t+1). The observation period for the data set extends over three years.
Findings from this study indicate that a high level of cross-buying at period t has a
positive impact on increasing customer frequencies and transaction sizes in the
subsequent (t+1) period. This means that cross-buying has the potential to increase the
firm’s profitability. Customers who show a high level of cross-buying propensity tend to
exhibit higher levels of loyalty than customers who concentrated on limited brands. Firms
should find ways to induce customers with low cross-buying propensity to increase crossbuying.
Regarding moderating effects, promotion dependency and spending growth (decline vs.
stagnation), spending growth has a considerable moderating effect on the relationship
between cross-buying propensity and a customer’s transaction size. Specifically, the
effect of cross-buying on transaction size weakens when spending is shrinking. This
result makes an important contribution to cross-buying research. If customers showing a
high level of cross-buying do not increase their spending level, they may be merely
switching to other brands in the program under a fixed budget. So while the rate of crossbuying
seems to increase, profit might not increase. The findings from this study imply
that it is crucial to target and motivate customers who tend to use various brands and
contribute to sales to do more cross-buying instead of suggesting cross-buying to random
customers.
The promotion dependency, however, turns out to not have significant moderating effects
on the relationship between the customer’s propensity to cross-buying and the customer’s
purchase frequency and transaction size.
For marketing purposes, it is important to consider which customers are more profitable
among those who tend to do cross-buying among multi-brands versus those who tend to
purchase repeatedly in a limited number of brands. This research provides a solution with
a one-dimensional index, the brand dispersion index. Whether cross-buying is shown to
be a positive or negative impact on sales, the results are meaningful in implementing
customer relationship management. Regardless of the direction in the level of crossbuying,
both directions provide a solution to allocate marketing resources. For instance, if
the propensity for cross-buying increases sales, the firm should implement marketing
strategies to encourage people to use a variety of brands by adding new brands. If repeat
purchases increase sales, the company should concentrate on certain brands that
customers use most frequently.
In addition, by finding the conditions that do not increase sales (e.g., spending limiter
condition), it makes marketing practitioners think that cross-buying does not always bring
positive results. Overall, the findings from this study are that it is crucial to motivate and
target customers who tend to use various brands and contribute to sales to do crossbuying
activity, instead of promoting cross-buying to random customers.
Conceptual Framework
Figure 1 provides an overview of our framework for the relationship between brand dispersion and visiting frequency and transaction size of customers. Specifically, we hypothesize how customer frequencies and transaction sizes in time t+1 will be influenced by customer brand dispersion levels (the extent that customer transactions occur across a broad range of brands) in time t. In addition, we examine the moderating influence of two customer specific variables: (1) degree of promotion dependency and (2) spending limits.
To the extent that luxury products and services become more easily accessible, luxury brand marketers must make luxury even more exclusive by making the consumer feel special and unique. Art lends itself willingly to this mission, because its accessibility is complex and its comprehensibility difficult.
From an in-depth analysis of the practices of the major worldwide brands in the luxury industry we identified that four main types of collaboration between a luxury brand and art exist, which are Business collaboration, Patronage, Foundations and Artistic mentoring.
The underlying mechanisms of these modes of connection between art and luxury brands are presented.
A model is presented which allows assessing the relevance of each of the ‘art to luxury brand’ binding modes, in accordance with the brand time perspective and the intensity of its engagement.
City branding is a strategic instrument to publicize a city’s competitive advantages by
highlighting distinctive characteristics of the city. This study uses cinema as a discursive
lens to examine city branding and explicates a framework for implementing city branding
through cinema. An analysis of 81 Hong Kong films produced between 2008 and 2015
reveal the modalities by which city officials and media producers affect a city brand that
distinguishes Hong Kong from other East Asian cities. Specifically, Hong Kong
filmmakers 1) use local color as backdrops for stories, 2) emphasize freedom of
expression, 3) highlight regional localities, and 4) claim historical figures associated with
the city. The findings reflect strategic attempts by Hong Kong city officials and media
producers to negotiate the city’s postcolonial identity, even two decades after Hong
Kong’s reunification with China. The results suggest that Hong Kong uses cinemamediated
city branding as a form of subversive resistance to China. More broadly, the
implementation framework could be deployed by other emergent cities (e.g. Dubai),
which are looking to increase their profile and cultural footprint in the global stage
through creative markets.
Design innovation is acquiring greater importance as consumers’ emotional needs
grow ever greater and the cycle of technological innovation grows ever faster. Apple
in particular led and strengthened this trend, achieving incomparable business success
in the technology-driven electronics industry. However, although the importance of
design innovation has increased, very little research has been done to explain the
influence of design innovation on business success. This study aims to investigate the
influence of design innovation attributes on perceptions, attitudes, and purchase
intentions among designers and consumers.
408 designers and 464 consumers participated in an online survey that presented as
stimuli four different smart watches. Design innovation attributes were evaluated
based on the criteria of features, aesthetics, and ergonomics; consumer-perceived
values were categorized as emotional, social, and functional. Regarding consumers
attitudes, attitude toward product and attitude toward brand were measured separately.
Overall results indicate that purchase intention among designers and consumers alike
is influenced by their attitude toward product as well as brand. However, in the case
of designers, these attitudes are most influenced by emotional value, while consumers
are influenced by emotional as well as social values. Moreover, all three innovation
attributes - namely, features, aesthetics, and ergonomics - affect designers’ perception
of emotional value, but only aesthetics and ergonomics affect consumers’ emotional
and social value. The study demonstrates three significant differences in the responses
of designers and consumers. First, there is correlation of aesthetics and ergonomics to
functional (price) value among designers, but not consumers. Second, there is
correlation of functional (quality) value to attitudes toward product and brand for
consumers, but much less or none at all for designers. Third, the influence of features
on perception of emotional value is more pronounced among designers as compared
to consumers. In conclusion, aesthetics and ergonomics are important design
innovation attributes for consumers as well as designers, but the latter also attach
significance to features. While perception of emotional as well as social value is
important to consumers, designers consider only emotional value. It is anticipated that
the relative importance of design innovation attributes will vary according to product
categories and price ranges; therefore, further comparative studies will be meaningful
in investigation of design innovation.
This research was conducted in simulated art scenarios to explore the effects of three
treatment variations of music on the visualization of art (not only its presence/absence
was tested, but also its fast/slow perceived rhythm) and it employed a sample of 234
potential art consumers. Findings suggest that music is not able of enhancing the art
experience. Actually, the study found empirical evidences of its negative influence on
consumers’ emotional, cognitive and behavioral responses.
This research aims at analyzing the role of digital technologies for communication in
the personalization of cultural heritage visitors’ experience and the potential of such
technologies in valorizing cultural heritage sites. In order to explore such a
phenomenon through a pilot study, a conceptual framework has been developed in the
attempt to better conceptualize the modern notion of digital cultural heritage. The
theoretical foundations are experiential marketing (Schmitt, 1999), authenticity in
visitors’ experience (Neuhofer et al., 2014), and engineering studies on successful
application of technologies in cultural heritage sites (Sparacino, 2004). From the
proposed conceptual framework some relevant insights have emerged. In particular,
main findings deal with digital technologies being characterized by three particular
kinds of artificial intelligence, namely (a) perceptive intelligence, (b) interactive
intelligence, and (c) narrative intelligence. Specifically, perceptive intelligence allows
a digital technology to seize visitors’ movements inside the museum (Barrera et al.,
2013). Interactive intelligence is the kind of intelligence that permits a digital
technology to elaborate visitors’ preferences (Sparacino, 2004). Narrative intelligence,
finally, enables a digital technology to communicate with visitors (Karaman et al.,
2014). Technologies with such features, then, may potentially stimulate positive
feelings and emotions in visitors. Particularly, the storytelling of digital
personalization of cultural heritage sites can effectively personalize visitors’
experience and uplifts the visit toward an authentic and unique experience (Frow and
Payne, 2007; Sani, 2011). Since these technologies could help visitors in fully
understanding their personal interests towards arts and cultural heritage, they can also
act as instruments of cultural heritage sites promotion. Specifically, these technologies
can suggest visitors’ successive cultural heritage sites and also stimulate visitors to
suggests others to visit particular sites due to their positive experience (Sweeney et al.,
2012).Finally, this study stresses the importance of digital technologies as instruments of experiential marketing by improving visitors’ experience. Moreover, digital technologies for cultural heritage may be interpreted as a key competitive advantage for cultural heritage sites. In particular, digital technologies may be interpreted as strategic levers in order to stimulate the diffusion of word-of-mouth marketing in cultural heritage.Finally, this study stresses the importance of digital technologies as instruments of experiential marketing by improving visitors’ experience. Moreover, digital technologies for cultural heritage may be interpreted as a key competitive advantage for cultural heritage sites. In particular, digital technologies may be interpreted as strategic levers in order to stimulate the diffusion of word-of-mouth marketing in cultural heritage.
This research was conducted in order to examine the reverse effect of brand loyalty on
the emotional attachment to the place-of-origin. Results indicate that consumers that
are highly loyal to a brand tend to be more emotionally attached to the place-of-origin;
the effect is mediated by affective place image. Affective place image also partially
mediates the brand loyalty–place attachment relationship in cases when the brand is
authentic in the place.
Human beings tend to extend their affect towards one object based on another object
related to the first one. Building on this notion researchers have been trying to
understand two related concepts—a place, and a brand originating from that place. In
this endeavor, one literature stream has been focusing on place-based branding from
the perspective of international marketing, including work on country-of-origin (COO)
or product-country image (Baldauf et al., 2009; Hong & Wyer Jr, 1989). Another
stream focusing on place branding adapts traditional marketing theory to market a
place (Kotler 2002), and focuses on destination image (Bramwell & Rawding, 1996;
Lee & Lockshin, 2012; Qu, Kim & Im, 2011), and place attachment (Gross & Brown
2006). Notwithstanding the above, there is a dearth of research combining these two
aforementioned streams. One of few exceptions is Lee and Lockshin (2014), who
explored the reverse COO effect of product perceptions on destination image.
However, they focused on consumers’ cognitive beliefs and, thus, the underlying
mechanism of the relationship is yet to be examined. Hence, the current research aims
to answer the following questions: can brand loyalty be leveraged to consumers’
relationship with the place-of-origin as a tourism destination? And, if so, what is the
mechanism underlying the effect?
We present a global survey with consumers of place-based wine brands as a means to
understand whether consumers’ loyalty to a brand will influence their emotional
attachment to the place where the wine brand origins. A moderated mediation model
is proposed. Affective destination image mediates the positive effect of brand loyalty
on place attachment, which is positively moderated by authenticity of the brand-place
associations. The study contributes to the tourisms marketing field by identifying the
emotional linkage between brand loyalty and place attachment. It serves as a starting
point for further investigation of how company or product branding could benefit
place marketing and branding theory. Affective components are suggested to play a
vital role in the relationships between a place and a brand. It further enriches understanding of the role of brand authenticity. Place marketers need to understand
the role of brand loyalty in the decision-making process of tourism consumption.
The past decades showed an increase in the number of meals consumed away from home.
Restaurants could therefore play a pivotal role in improve diet quality by offering
healthier food on their menus (Glanz and Hoelscher, 2004). One of the instruments that
restaurants can use to increase healthier food intake is by making use of portion size.
When people are served larger portions, they eat more (Steenhuis & Vermeer, 2009). In
this study, we investigate the effectiveness of increased portion sizes of vegetables and
lower portion sizes of meat (or fish) in a restaurant setting.
Three restaurant locations from a restaurant chain in the Netherlands were selected for a
field experiment. A cross-over design was used in which each restaurant was randomly
assigned to a sequence of two conditions (i.e., intervention and control condition). In the
intervention period, portion sizes of vegetables on plates were doubled (150 grams versus
75 grams) and portion sizes of meat and fish were cut on average with 12.5%.
Consumption was calculated by subtracting the residues from the plates from the average
served amount. Additionally, p3rticipants received a questionnaire in which a number of
questions were asked, i.a., about their satisfaction with the meal and restaurant. In total,
536 participants in the control condition and 470 participants in the experimental
condition were obtained. Vegetable consumption was higher in intervention weeks (M =
115.5 grams) than in control weeks (M = 61.7 grams; p < .001). Meat consumption was
lower in intervention weeks (M = 183.1 grams) as compared to control weeks (M = 211.1
grams; p < .001). Finally, satisfaction with the restaurant visit did not differ between
intervention weeks (M = 4.27) and control weeks (M = 4.35; p > .05). The results are
robust given that we found the same effects across the three restaurants. An important
implication of this study is that portion sizes could indeed be used as an effective
instrument in stimulating healthy consumption behavior without affecting customer’s
satisfaction.
The rapid growth of the Chinese tourism has stimulated competition within tourismrelated
industries, such as the hospitality industry. The purpose of this study is to examine
the Chinese consumer reaction to different promotional tools used by hotels in China and,
thus, to provide a deeper understanding for marketers of how to use sales promotion
effectively to generate appropriate consumer responses. An experimental survey was
administered yielding a total sample of 319 Chinese customers, who were probed using
different types of sales promotion tools. Data analysis indicates that bonus packs (e.g. a
3-night stay at a hotel for the price of 2) induced the highest consumer perceived value,
brand switching, and purchase acceleration intention, whereas price discounts resulted in
the highest intention to spend more. Although this study has its limitations given its
reliance on a convenience sample, it offers insightful practical implications for hotel
business owners in Asia regarding targeting the right customers with the right
promotional tools, where it is proposed that bonus packs successfully attract new Chinese
customers and price discounts support in generating more sales.
Medical tourism has becoming a topic of increase interest for both researchers and
practitioners all around the world. The current article intends to propose a conceptual
framework that presents antecedents and outcomes of consumers (patients) desires to undergo
medical tourism practices, as well as moderators that can strengthen or weaken the
established relationships. In the future the model should be tested in cross cultural context
and so contribute to give more insights for researchers and mangers of medical tourism.
Social media as an online channel for sharing and participating can play an important role for many marketing activities. Social media can be especially influential in word of mouth (WOM) communication as the focus of it is the sharing of information regarding consumers’ product experiences. To use social media as a marketing tool, identifying the relationship between message sender and receiver (the strength of social tie) is important in the viral marketing campaign context. Also, the effects can be influenced by message type, and consumers’ situational context. Therefore, the study examines the consumers’ intention to share advertising message with others in social media focusing on the strength of social ties (strong vs. weak tie) between message receivers and senders. The authors hypothesize that participants’ intention for sharing will be higher for the message recipients of strong tie than of weak tie. Especially, the sharing intention, for strong tie than for weak tie, will be higher when there is a match between message type (visual vs. text) and consumers’ purchasing context (close vs. far distance). The study used 2(temporal distance: close vs. distant) x 2(message type: text vs. picture) x 2 (close friends, vs. general public) design with the first two factors as between –subject factors and the last factor as a within-subject factor. A total of 107 student subjects participated in an experiment. They were recruited from a private university, in Seoul, in exchange for extra credit. The participants’ average age was 22 (SD=2.72) and 58 percent of them were males.
China has been the biggest factory in the world, most of products are marked “made in China”. With the rapid grows of consumption in China, it is also the biggest market. However, Chinese consumers with deep-rooted Confucian value system may different from Western countries (Ramasamy & Yeung, 2009). Do they still have strong consumer ethnocentrism? Or they can accept all the things they made but with the foreign brands?
The power of WOM to influence customer attitude toward one brand is well known to all the marketing researchers. But the fast development of internet and social media network changed consumers’ behavior, word-of-mouth has acquired electronic WOM (e-WOM) as a new name (Goyette et al, 2010). Customer use E-WOM to evaluate product and make purchase decision.
Ethnocentric consumers are against foreign brands as they believe that purchasing these brands will hurt domestic economy and brands, cause loss of jobs and increase the power of capitalist companies and dependency of poorer economies to them (Kaynak & Eksi, 2013). But customers are will to searching the better products. Such as Chinese mainland consumers hire purchase agent to shopping aboard. The purchase agent post information in the social media network as eWOM. This research wants to explore the young Chinese still have high ethnocentric tendency or not influenced by eWOM. If E-WOM can be a marketing method to reduce the ethnocentrism when foreign brands entry a new country. And also the domestic brands can use E-WOM to enhance ethnocentrism to against foreign brands.
In this research, study 1 tests positive E-WOM or negative E-WOM to test if it can enhance Chinese consumers’ ethnocentrism or reduce their ethnocentrism for their own country products. This research also tests if consumer ethnocentrism can influence on brand equity and purchase intention.
Based on the literature review, researchers establish concept model was shown in Table 1.
This study uses SPSS and AMOS to analysis the sample. Based on the results this research gives suggestions to both academic and practice.
World Advertising Research Center forecasts that internet advertising will overtake on TV advertising in 2016. The internet will become the largest advertising platform. The form of advertising is continually changing as time changes and technological progress, but the essence of advertising which widely inform information needs have never changed. With declining of advertising credibility, more and more young people prefer to get product information from friends or virtual friends online. Providing a good opportunity for enterprises to employ e-WOM when they making the marketing strategy.
Prior to the initiation of new marketing activities, the majority of companies make great efforts to figure out a means of collecting all-round information on overseas target markets and global consumers for the purpose of strengthening competitiveness and then further increasing market share and enterprise benefits. The concept of customer equity has been introduced as a tool to continuously secure customers and create profits in the future.
Globalization trends have attached great importance to altering the structure of the fashion industry. In particular, with expectation of conducting innovative marketing, companies engaged in SPA brands are gradually developed into global companies. Furthermore, corporate profitability is very sensitive to consumers’ attitudinal changes due to the short trend cycle of SPA brands. Most of our behaviors are predicated on the attitudes and behaviors of the others. The influence of loyal customers may turn potential customers into loyal customer owing to high customer equity. That is to say, companies may obtain more profits through higher customer equity. The study aims to explore the relationships among social influence, social learning, e-WOM and customer equity.
The results of the study can be summarized as follows.
First, the study elaborates on the relationships among social influence, social learning, e-WOM and customer equity.
Second, by comparing the economic and cultural differences between South Korea and China, the study found the social influence has a positive influence on customer equity in different ways between the two countries.